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6e43b84)
This lets us efficiently hold many more presses with pending resends
and eliminates the failure mode in which young presses could be dropped
because the sleeps_heap was full of old presses.
Instead of storing each press in the sleeps_heap, we now only store up
to config_resend_count entries in the sleeps_heap.
Old presses now only compete with similarly-old presses for retention
space.
#include "press.h"
#include "blink.h"
#include "press.h"
#include "blink.h"
-static uint32_t next_send(press_t *s) {
+static uint32_t press_next_send(press_t *s) {
return s->timestamp + (1 << s->send_count) - 1;
}
return s->timestamp + (1 << s->send_count) - 1;
}
+static uint32_t press_queue_next_send(queue_t *q) {
+ press_t press;
+ return queue_try_peek(q, &press) ? press_next_send(&press) : UINT32_MAX;
+}
+
static bool next_send_less_than(void *user_data, pheap_node_id_t a,
pheap_node_id_t b) {
static bool next_send_less_than(void *user_data, pheap_node_id_t a,
pheap_node_id_t b) {
- press_t *presses = (press_t *)user_data;
- return next_send(&presses[a]) < next_send(&presses[b]);
+ queue_t **sleeps = (queue_t **)user_data;
+ return press_queue_next_send(sleeps[a]) < press_queue_next_send(sleeps[b]);
}
static void *xcalloc(size_t nmemb, size_t size) {
}
static void *xcalloc(size_t nmemb, size_t size) {
press_pile_t *create_press_pile() {
press_pile_t *pp = (press_pile_t *)xcalloc(1, sizeof(press_pile_t));
press_pile_t *create_press_pile() {
press_pile_t *pp = (press_pile_t *)xcalloc(1, sizeof(press_pile_t));
- pp->presses = (press_t *)xcalloc(PICO_PHEAP_MAX_ENTRIES, sizeof(press_t));
+ pp->presses = (queue_t *)xcalloc(config_resend_count, sizeof(queue_t));
+ pp->sleeps = (queue_t **)xcalloc(config_resend_count, sizeof(queue_t *));
+ for (int i = 0; i < config_resend_count; i++) {
+ uint element_count = 1 << i;
+ element_count = MAX(element_count, 32);
+ element_count = MIN(element_count, 512);
+ queue_init(&pp->presses[i], sizeof(press_t), element_count);
+ }
- ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, pp->presses);
+ ph_create(config_resend_count, next_send_less_than, pp->sleeps);
if (pp->sleeps_heap == NULL)
signal_error_by_blinking();
return pp;
}
void add_press(press_pile_t *pp, press_t *press) {
if (pp->sleeps_heap == NULL)
signal_error_by_blinking();
return pp;
}
void add_press(press_pile_t *pp, press_t *press) {
- pheap_node_id_t i = ph_new_node(pp->sleeps_heap);
- if (i == 0) {
- /* TODO: Don't drop new presses just because sleeps_heap is full of old
- * presses. */
- return;
+ int sc = press->send_count;
+ if (sc >= config_resend_count)
+ signal_error_by_blinking();
+ bool was_empty = queue_is_empty(&pp->presses[sc]);
+ /* No error check; blithely continue if the queue was full. */
+ queue_try_add(&pp->presses[sc], press);
+ if (was_empty) {
+ pheap_node_id_t i = ph_new_node(pp->sleeps_heap);
+ pp->sleeps[i] = &pp->presses[sc];
+ ph_insert_node(pp->sleeps_heap, i);
- pp->presses[i] = *press;
- ph_insert_node(pp->sleeps_heap, i);
}
int32_t next_scheduled_send(press_pile_t *pp) {
pheap_node_id_t i = ph_peek_head(pp->sleeps_heap);
if (i == 0)
return -1;
}
int32_t next_scheduled_send(press_pile_t *pp) {
pheap_node_id_t i = ph_peek_head(pp->sleeps_heap);
if (i == 0)
return -1;
- return next_send(&pp->presses[i]);
+ return press_queue_next_send(pp->sleeps[i]);
}
bool get_press_due_for_resend(press_pile_t *pp, uint32_t now, press_t *press) {
pheap_node_id_t i = ph_peek_head(pp->sleeps_heap);
}
bool get_press_due_for_resend(press_pile_t *pp, uint32_t now, press_t *press) {
pheap_node_id_t i = ph_peek_head(pp->sleeps_heap);
- if (i == 0 || next_send(&pp->presses[i]) > now)
+ if (i == 0 || press_queue_next_send(pp->sleeps[i]) > now)
- if (ph_remove_head(pp->sleeps_heap, true) != i)
+ if (!queue_try_remove(pp->sleeps[i], press))
+ signal_error_by_blinking();
+ bool became_empty = queue_is_empty(pp->sleeps[i]);
+ if (ph_remove_head(pp->sleeps_heap, became_empty) != i)
signal_error_by_blinking();
signal_error_by_blinking();
- *press = pp->presses[i];
+ if (became_empty) {
+ pp->sleeps[i] = NULL;
+ } else {
+ ph_insert_node(pp->sleeps_heap, i);
+ }
#include "pico/cyw43_arch.h"
#include "pico/util/pheap.h"
#include "pico/cyw43_arch.h"
#include "pico/util/pheap.h"
+#include "pico/util/queue.h"
typedef struct {
uint32_t timestamp;
typedef struct {
uint32_t timestamp;
} press_t;
typedef struct {
} press_t;
typedef struct {
+ /* Queues of various sizes that hold presses. There is one queue for each
+ * send_count. */
+ queue_t *presses;
+
+ /* Tracks when each queue will be next ready-to-send. Empty queues are not in
+ * the heap. */
+
+ /* The companion-array for the heap. */
+ queue_t **sleeps;
+
} press_pile_t;
press_pile_t *create_press_pile();
} press_pile_t;
press_pile_t *create_press_pile();