]>
git.scottworley.com Git - tattlekey/blob - client/press.c
5 static uint32_t press_next_send(press_t
*s
) {
6 return s
->timestamp
+ (1 << s
->send_count
) - 1;
9 static uint32_t press_queue_next_send(queue_t
*q
) {
11 return queue_try_peek(q
, &press
) ? press_next_send(&press
) : UINT32_MAX
;
14 static bool next_send_less_than(void *user_data
, pheap_node_id_t a
,
16 queue_t
**sleeps
= (queue_t
**)user_data
;
17 return press_queue_next_send(sleeps
[a
]) < press_queue_next_send(sleeps
[b
]);
20 static void *xcalloc(size_t nmemb
, size_t size
) {
21 void *p
= calloc(nmemb
, size
);
23 signal_error_by_blinking();
27 press_pile_t
*create_press_pile() {
28 press_pile_t
*pp
= (press_pile_t
*)xcalloc(1, sizeof(press_pile_t
));
29 pp
->presses
= (queue_t
*)xcalloc(config_resend_count
, sizeof(queue_t
));
30 pp
->sleeps
= (queue_t
**)xcalloc(config_resend_count
, sizeof(queue_t
*));
31 for (int i
= 0; i
< config_resend_count
; i
++) {
32 uint element_count
= 1 << i
;
33 element_count
= MAX(element_count
, 32);
34 element_count
= MIN(element_count
, 512);
35 queue_init(&pp
->presses
[i
], sizeof(press_t
), element_count
);
38 ph_create(config_resend_count
, next_send_less_than
, pp
->sleeps
);
39 if (pp
->sleeps_heap
== NULL
)
40 signal_error_by_blinking();
44 void add_press(press_pile_t
*pp
, press_t
*press
) {
45 int sc
= press
->send_count
;
46 if (sc
>= config_resend_count
)
47 signal_error_by_blinking();
48 bool was_empty
= queue_is_empty(&pp
->presses
[sc
]);
49 /* No error check; blithely continue if the queue was full. */
50 queue_try_add(&pp
->presses
[sc
], press
);
52 pheap_node_id_t i
= ph_new_node(pp
->sleeps_heap
);
53 pp
->sleeps
[i
] = &pp
->presses
[sc
];
54 ph_insert_node(pp
->sleeps_heap
, i
);
58 int32_t next_scheduled_send(press_pile_t
*pp
) {
59 pheap_node_id_t i
= ph_peek_head(pp
->sleeps_heap
);
62 return press_queue_next_send(pp
->sleeps
[i
]);
65 bool get_press_due_for_resend(press_pile_t
*pp
, uint32_t now
, press_t
*press
) {
66 pheap_node_id_t i
= ph_peek_head(pp
->sleeps_heap
);
67 if (i
== 0 || press_queue_next_send(pp
->sleeps
[i
]) > now
)
69 if (!queue_try_remove(pp
->sleeps
[i
], press
))
70 signal_error_by_blinking();
71 bool became_empty
= queue_is_empty(pp
->sleeps
[i
]);
72 if (ph_remove_head(pp
->sleeps_heap
, became_empty
) != i
)
73 signal_error_by_blinking();
77 ph_insert_node(pp
->sleeps_heap
, i
);