5 static uint32_t press_next_send(press_t
*s
) {
6 return s
->timestamp
+ (1 << s
->send_count
) - 1;
9 static uint32_t press_queue_next_send(queue_t
*q
) {
11 return queue_try_peek(q
, &press
) ? press_next_send(&press
) : UINT32_MAX
;
14 static bool next_send_less_than(void *user_data
, pheap_node_id_t a
,
16 queue_t
**sleeps
= (queue_t
**)user_data
;
17 return press_queue_next_send(sleeps
[a
]) < press_queue_next_send(sleeps
[b
]);
20 static void *xcalloc(size_t nmemb
, size_t size
) {
21 void *p
= calloc(nmemb
, size
);
23 signal_error_by_blinking();
27 press_pile_t
*create_press_pile() {
28 press_pile_t
*pp
= (press_pile_t
*)xcalloc(1, sizeof(press_pile_t
));
29 pp
->presses
= (queue_t
*)xcalloc(config_resend_count
, sizeof(queue_t
));
30 pp
->sleeps
= (queue_t
**)xcalloc(config_resend_count
, sizeof(queue_t
*));
31 for (uint i
= 0; i
< config_resend_count
; i
++) {
32 const uint paranoid_safety_fudge
= 10;
33 uint element_count
= paranoid_safety_fudge
+ (1 << i
);
34 element_count
= MAX(element_count
, config_minimum_queue_size
);
35 element_count
= MIN(element_count
, config_maximum_queue_size
);
36 queue_init(&pp
->presses
[i
], sizeof(press_t
), element_count
);
39 ph_create(config_resend_count
, next_send_less_than
, pp
->sleeps
);
40 if (pp
->sleeps_heap
== NULL
)
41 signal_error_by_blinking();
45 void add_press(press_pile_t
*pp
, press_t
*press
) {
46 u16_t sc
= press
->send_count
;
47 if (sc
>= config_resend_count
)
48 signal_error_by_blinking();
49 bool was_empty
= queue_is_empty(&pp
->presses
[sc
]);
50 /* No error check; blithely continue if the queue was full. */
51 queue_try_add(&pp
->presses
[sc
], press
);
53 pheap_node_id_t i
= ph_new_node(pp
->sleeps_heap
);
54 pp
->sleeps
[i
] = &pp
->presses
[sc
];
55 ph_insert_node(pp
->sleeps_heap
, i
);
59 int32_t next_scheduled_send(press_pile_t
*pp
) {
60 pheap_node_id_t i
= ph_peek_head(pp
->sleeps_heap
);
63 return press_queue_next_send(pp
->sleeps
[i
]);
66 bool get_press_due_for_resend(press_pile_t
*pp
, uint32_t now
, press_t
*press
) {
67 pheap_node_id_t i
= ph_peek_head(pp
->sleeps_heap
);
68 if (i
== 0 || press_queue_next_send(pp
->sleeps
[i
]) > now
)
70 if (!queue_try_remove(pp
->sleeps
[i
], press
))
71 signal_error_by_blinking();
72 bool became_empty
= queue_is_empty(pp
->sleeps
[i
]);
73 if (ph_remove_head(pp
->sleeps_heap
, became_empty
) != i
)
74 signal_error_by_blinking();
78 ph_insert_node(pp
->sleeps_heap
, i
);