-use clap::{Parser, Subcommand};
-use pluta_lesnura::{play, random_player, Game, Player};
+use clap::{Parser, Subcommand, ValueEnum};
+use pluta_lesnura::{momentum_player, play, random_player, Game, Player};
#[derive(Parser)]
#[command(author, version, about, long_about = None, arg_required_else_help = true)]
command: Option<Commands>,
}
+#[derive(Clone, Debug, ValueEnum)]
+enum Strategy {
+ Random,
+ Momentum,
+}
+
#[derive(Subcommand)]
enum Commands {
/// Runs simulations
Sim {
+ /// For momentum play, draw how often? 0-1
+ #[arg(short = 'p', long, default_value_t = 0.5)]
+ draw_chance: f64,
/// How many games?
#[arg(short = 'g', long, default_value_t = 1)]
num_games: usize,
/// How many players?
#[arg(short = 'p', long)]
num_players: usize,
+ /// What strategy should players use?
+ #[arg(short = 's', long, value_enum)]
+ strategy: Strategy,
},
}
match &cli.command {
Some(Commands::Sim {
+ draw_chance,
num_games,
num_players,
+ strategy,
}) => {
+ let player = || match strategy {
+ Strategy::Random => Player::new(random_player(*draw_chance)),
+ Strategy::Momentum => Player::new(momentum_player(*draw_chance)),
+ };
for _ in 0..*num_games {
- let players: Vec<_> = std::iter::from_fn(|| Some(Player::new(random_player)))
+ let players: Vec<_> = std::iter::from_fn(|| Some(player()))
.take(*num_players)
.collect();
let mut game = Game::default();