+ moveTask: function (offset: number) {
+ const active = document.activeElement;
+ if (!active) return;
+ const dest = this.visibleTaskAtOffset(active, offset);
+ if (dest === active) return; // Already extremal
+ var onePastDest: Element | null = this.visibleTaskAtOffset(dest, offset / Math.abs(offset));
+ if (onePastDest == dest) onePastDest = null; // Will become extremal
+ if (offset > 0) {
+ this.setPriority(active, dest, onePastDest);
+ } else {
+ this.setPriority(active, onePastDest, dest);
+ }
+ },
+
+ // Change task's priority to be between other tasks a and b.
+ setPriority: function (task: Element, a: Element | null, b: Element | null) {
+ const aPriority = a === null ? 0 : Model.getPriority(a);
+ const bPriority = b === null ? Date.now() : Model.getPriority(b);
+ console.assert(aPriority < bPriority, aPriority, "<", bPriority);
+ const span = bPriority - aPriority;
+ const newPriority = aPriority + 0.1 * span + 0.8 * span * Math.random();
+ console.assert(aPriority < newPriority && newPriority < bPriority, aPriority, "<", newPriority, "<", bPriority);
+ const newPriorityRounded = Math.round(newPriority);
+ const okToRound = aPriority < newPriorityRounded && newPriorityRounded < bPriority;
+ UI.setPriority(task.getAttribute("data-created")!, okToRound ? newPriorityRounded : newPriority, Model.getPriority(task));
+ },
+
+ setState: function (state: string) {
+ const createTimestamp = document.activeElement?.getAttribute("data-created");
+ this.moveCursor(1) || this.moveCursor(-1);
+ return UI.setState(createTimestamp!, state);
+ },
+
+ undo: function () {
+ const ret = UI.undo();
+ if (ret && ret instanceof HTMLElement) ret.focus();
+ },
+};