return at === -1 ? [str] : [str.substring(0, at)].concat(splitN(str.substring(at + delimiter.length), delimiter, limit - 1));
}
+// A clock that never goes backwards; monotonic.
+function Clock() {
+ var previousNow = Date.now();
+ return {
+ now: function (): number {
+ const now = Date.now();
+ if (now > previousNow) {
+ previousNow = now;
+ return now;
+ }
+ return ++previousNow;
+ },
+ };
+}
+const clock = Clock();
+
const Model = {
addTask: function (timestamp: string, description: string): Element {
const task = document.createElement("div");
task.setAttribute("class", "task");
task.setAttribute("tabindex", "0");
task.setAttribute("data-created", timestamp);
+ task.setAttribute("data-state", "todo");
document.getElementById("tasks")!.appendChild(task);
- task.focus();
return task;
},
+ edit: function (createTimestamp: string, newDescription: string): Element | null {
+ const target = this.getTask(createTimestamp);
+ if (!target) return null;
+ if (target.hasAttribute("data-description")) {
+ // Oh no: An edit has arrived from a replica while a local edit is in progress.
+ const input = target.children[0] as HTMLInputElement;
+ if (
+ input.value === target.getAttribute("data-description") &&
+ input.selectionStart === 0 &&
+ input.selectionEnd === input.value.length
+ ) {
+ // No local changes have actually been made yet. Change the contents of the edit box!
+ input.value = newDescription;
+ input.select();
+ } else {
+ // No great options.
+ // Prefer not to interrupt the local user's edit.
+ // The remote edit is mostly lost; this mostly becomes last-write-wins.
+ target.setAttribute("data-description", newDescription);
+ }
+ } else {
+ target.textContent = newDescription;
+ }
+ return target;
+ },
+
getPriority: function (task: Element): number {
if (task.hasAttribute("data-priority")) {
return parseFloat(task.getAttribute("data-priority")!);
}
},
- setPriority: function (createTimestamp: string, priority: number) {
+ setPriority: function (createTimestamp: string, priority: number): Element | null {
const target = this.getTask(createTimestamp);
- if (!target) return;
+ if (!target) return null;
target.setAttribute("data-priority", `${priority}`);
for (const task of document.getElementsByClassName("task")) {
if (task !== target && this.getPriority(task) > priority) {
task.parentElement!.insertBefore(target, task);
- target instanceof HTMLElement && target.focus();
- return;
+ return target;
}
}
document.getElementById("tasks")!.appendChild(target);
- target instanceof HTMLElement && target.focus();
+ return target;
},
setState: function (stateTimestamp: string, createTimestamp: string, state: string) {
const task = this.getTask(createTimestamp);
if (task) {
- task.setAttribute(`data-${state}`, stateTimestamp);
- if (task instanceof HTMLElement) {
- task.style.display = "none"; // Until view filtering
- }
+ task.setAttribute("data-state", state);
}
},
};
if (command == "Create") {
return Model.addTask(timestamp, data);
}
+ if (command == "Edit") {
+ const [createTimestamp, description] = splitN(data, " ", 1);
+ return Model.edit(createTimestamp, description);
+ }
if (command == "State") {
const [createTimestamp, state] = splitN(data, " ", 1);
return Model.setState(timestamp, createTimestamp, state);
}
const log = Log();
+const undoLog: string[] = [];
+
const UI = {
addTask: function (description: string): Element {
- return <Element>log.recordAndApply(`${Date.now()} Create ${description}`);
+ const now = clock.now();
+ undoLog.push(`State ${now} deleted`);
+ return <Element>log.recordAndApply(`${now} Create ${description}`);
+ },
+ edit: function (createTimestamp: string, newDescription: string, oldDescription: string) {
+ undoLog.push(`Edit ${createTimestamp} ${oldDescription}`);
+ return log.recordAndApply(`${clock.now()} Edit ${createTimestamp} ${newDescription}`);
},
- setPriority: function (createTimestamp: string, priority: number) {
- return log.recordAndApply(`${Date.now()} Priority ${createTimestamp} ${priority}`);
+ setPriority: function (createTimestamp: string, newPriority: number, oldPriority: number) {
+ undoLog.push(`Priority ${createTimestamp} ${oldPriority}`);
+ return log.recordAndApply(`${clock.now()} Priority ${createTimestamp} ${newPriority}`);
},
- setState: function (createTimestamp: string, state: string) {
- return log.recordAndApply(`${Date.now()} State ${createTimestamp} ${state}`);
+ setState: function (createTimestamp: string, newState: string, oldState: string) {
+ undoLog.push(`State ${createTimestamp} ${oldState}`);
+ return log.recordAndApply(`${clock.now()} State ${createTimestamp} ${newState}`);
+ },
+ undo: function () {
+ if (undoLog.length > 0) {
+ return log.recordAndApply(`${clock.now()} ${undoLog.pop()}`);
+ }
},
};
const input = <HTMLInputElement>document.getElementById("taskName");
if (input.value) {
const task = UI.addTask(input.value);
+ if (task && task instanceof HTMLElement) task.focus();
input.value = "";
if (event.getModifierState("Control")) {
this.setPriority(task, null, document.getElementsByClassName("task")[0]);
}
},
+ beginEdit: function (event: Event) {
+ const task = document.activeElement;
+ if (!task) return;
+ const input = document.createElement("input");
+ const oldDescription = task.textContent!;
+ task.setAttribute("data-description", oldDescription);
+ input.value = oldDescription;
+ input.addEventListener("blur", BrowserUI.completeEdit, { once: true });
+ task.textContent = "";
+ task.appendChild(input);
+ input.focus();
+ input.select();
+ event.preventDefault();
+ },
+
+ completeEdit: function (event: Event) {
+ const input = event.target as HTMLInputElement;
+ const task = input.parentElement!;
+ const oldDescription = task.getAttribute("data-description")!;
+ const newDescription = input.value;
+ input.removeEventListener("blur", BrowserUI.completeEdit);
+ task.removeChild(task.children[0]);
+ task.removeAttribute("data-description");
+ task.focus();
+ if (newDescription === oldDescription) {
+ task.textContent = oldDescription;
+ } else {
+ UI.edit(task.getAttribute("data-created")!, newDescription, oldDescription);
+ }
+ },
+
firstVisibleTask: function () {
for (const task of document.getElementsByClassName("task")) {
- if (task instanceof HTMLElement && task.style.display !== "none") {
+ if (task instanceof HTMLElement && task.getAttribute("data-state")! === "todo") {
return task;
}
}
while (true) {
cursor = increment > 0 ? cursor.nextElementSibling : cursor.previousElementSibling;
if (!cursor || !(cursor instanceof HTMLElement)) break;
- if (cursor.style.display !== "none") {
+ if (cursor.getAttribute("data-state")! === "todo") {
offset -= increment;
valid_cursor = cursor;
}
// Change task's priority to be between other tasks a and b.
setPriority: function (task: Element, a: Element | null, b: Element | null) {
const aPriority = a === null ? 0 : Model.getPriority(a);
- const bPriority = b === null ? Date.now() : Model.getPriority(b);
+ const bPriority = b === null ? clock.now() : Model.getPriority(b);
console.assert(aPriority < bPriority, aPriority, "<", bPriority);
const span = bPriority - aPriority;
const newPriority = aPriority + 0.1 * span + 0.8 * span * Math.random();
console.assert(aPriority < newPriority && newPriority < bPriority, aPriority, "<", newPriority, "<", bPriority);
const newPriorityRounded = Math.round(newPriority);
const okToRound = aPriority < newPriorityRounded && newPriorityRounded < bPriority;
- UI.setPriority(task.getAttribute("data-created")!, okToRound ? newPriorityRounded : newPriority);
+ UI.setPriority(task.getAttribute("data-created")!, okToRound ? newPriorityRounded : newPriority, Model.getPriority(task));
+ task instanceof HTMLElement && task.focus();
},
- setState: function (state: string) {
- const createTimestamp = document.activeElement?.getAttribute("data-created");
+ setState: function (newState: string) {
+ const task = document.activeElement;
+ if (!task) return;
+ const oldState = task.getAttribute("data-state")!;
+ if (newState === oldState) return;
+ const createTimestamp = task.getAttribute("data-created")!;
this.moveCursor(1) || this.moveCursor(-1);
- return UI.setState(createTimestamp!, state);
+ return UI.setState(createTimestamp, newState, oldState);
+ },
+
+ undo: function () {
+ const ret = UI.undo();
+ if (ret && ret instanceof HTMLElement) ret.focus();
},
};
+enum InputState {
+ Command,
+ View,
+}
+var inputState = InputState.Command;
+
function handleKey(event: any) {
if (event.target.tagName === "INPUT") {
- if (event.key == "Enter") return BrowserUI.addTask(event);
+ if (event.target.id === "taskName") {
+ if (event.key == "Enter") return BrowserUI.addTask(event);
+ } else {
+ if (event.key == "Enter") return BrowserUI.completeEdit(event);
+ }
} else {
- if (event.key == "j") return BrowserUI.moveCursor(1);
- if (event.key == "k") return BrowserUI.moveCursor(-1);
- if (event.key == "J") return BrowserUI.moveTask(1);
- if (event.key == "K") return BrowserUI.moveTask(-1);
- if (event.key == "n") return BrowserUI.focusTaskNameInput(event);
- if (event.key == "s") return BrowserUI.setState("someday-maybe");
- if (event.key == "w") return BrowserUI.setState("waiting");
- if (event.key == "d") return BrowserUI.setState("done");
- if (event.key == "c") return BrowserUI.setState("cancelled");
- if (event.key == "X") return BrowserUI.setState("deleted");
+ if (inputState === InputState.Command) {
+ if (event.key == "j") return BrowserUI.moveCursor(1);
+ if (event.key == "k") return BrowserUI.moveCursor(-1);
+ if (event.key == "J") return BrowserUI.moveTask(1);
+ if (event.key == "K") return BrowserUI.moveTask(-1);
+ if (event.key == "n") return BrowserUI.focusTaskNameInput(event);
+ if (event.key == "s") return BrowserUI.setState("someday-maybe");
+ if (event.key == "w") return BrowserUI.setState("waiting");
+ if (event.key == "d") return BrowserUI.setState("done");
+ if (event.key == "c") return BrowserUI.setState("cancelled");
+ if (event.key == "t") return BrowserUI.setState("todo");
+ if (event.key == "X") return BrowserUI.setState("deleted");
+ if (event.key == "u") return BrowserUI.undo();
+ if (event.key == "e") return BrowserUI.beginEdit(event);
+ if (event.key == "v") return (inputState = InputState.View);
+ } else if (inputState === InputState.View) {
+ return (inputState = InputState.Command);
+ }
}
}