X-Git-Url: http://git.scottworley.com/tattlekey/blobdiff_plain/fbc57595f1dfa046d8a8f8a25c3ea7f810579bb9..67001c93828f1e4beb2386d415f0ed5b15afc960:/client/tattlekey.c?ds=inline diff --git a/client/tattlekey.c b/client/tattlekey.c index d7a82e5..b433b44 100644 --- a/client/tattlekey.c +++ b/client/tattlekey.c @@ -1,19 +1,131 @@ #include "pico/cyw43_arch.h" #include "pico/stdlib.h" +#include "pico/util/pheap.h" +#include "pico/util/queue.h" #include "blink.h" +#include "button.h" #include "config.h" +#include "net.h" +#include "sends.h" + +enum event_type { BUTTONPRESS, SEND }; +typedef struct { + enum event_type type; + union { + struct { + uint32_t timestamp; + } buttonpress; + }; +} event_t; + +queue_t queue; + +uint32_t time_s() { return time_us_64() / 1000000ul; } + +/* Often we don't bother checking for failure (full queue) because + * 1. The best thing to do in this unfortunate situation is to blithely + * continue, dropping some events; continuing is better than stopping. + * 2. Neither interrupt context nor queue-processing context can block + * until space is available, or even sit around & blink the LED to + * signal a problem. + * (We also get a bit of type safety by taking event_t* rather than void*.) */ +static void queue_try_add_ignoring_errors(queue_t *q, event_t *e) { + queue_try_add(q, e); +} + +static void button_pressed() { + /* This runs in interrupt context; don't linger. */ + static uint64_t last_button_press_time = 0; + uint32_t now = time_s(); + uint32_t time_since_last_press = now - last_button_press_time; + if (time_since_last_press >= config_minimum_seconds_between_button_presses) { + last_button_press_time = now; + event_t e; + e.type = BUTTONPRESS; + e.buttonpress.timestamp = now; + queue_try_add_ignoring_errors(&queue, &e); + } +} + +static void time_to_send(uint _) { + /* This runs in interrupt context; don't linger. */ + event_t e; + e.type = SEND; + queue_try_add_ignoring_errors(&queue, &e); +} + +void service_sleeps(int alarm, send_t *sleeping_sends, pheap_t *sleeps_heap) { + hardware_alarm_cancel(alarm); + + while (1) { + uint32_t now = time_s(); + pheap_node_id_t i = ph_peek_head(sleeps_heap); + if (i == 0) + return; + send_t *send = &sleeping_sends[i]; + if (next_send(send) > now) { + uint32_t sleep_duration = next_send(send) - now; + if (hardware_alarm_set_target( + alarm, make_timeout_time_ms(sleep_duration * 1000))) + signal_error_by_blinking(); + return; + } + if (ph_remove_head(sleeps_heap, false) != i) + signal_error_by_blinking(); + uint32_t ago = now - send->timestamp; + send_report(send->seq, ago); + send->send_count++; + if (send->send_count < config_resend_count) + ph_insert_node(sleeps_heap, i); + else + ph_free_node(sleeps_heap, i); + } +} + +void service_queue() { + int alarm = hardware_alarm_claim_unused(true); + if (alarm == -1) + signal_error_by_blinking(); + hardware_alarm_set_callback(alarm, time_to_send); + + send_t sleeping_sends[PICO_PHEAP_MAX_ENTRIES]; + pheap_t *sleeps_heap = + ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, sleeping_sends); + u16_t seq = 0; + while (1) { + service_sleeps(alarm, sleeping_sends, sleeps_heap); + + event_t e; + queue_remove_blocking(&queue, &e); + switch (e.type) { + case BUTTONPRESS: { + create_send(sleeping_sends, sleeps_heap, e.buttonpress.timestamp, seq++); + } break; + case SEND: { + /* OK, we're awake. Cool. Thanks! (We actually do the sends in the + * service_sleeps() call at the top of the loop.) */ + } break; + default: + signal_error_by_blinking(); + } + } +} int main() { stdio_init_all(); if (cyw43_arch_init_with_country(CYW43_COUNTRY_USA)) signal_error_by_blinking(); - signal(1, 200); cyw43_arch_enable_sta_mode(); - signal(2, 200); - if (cyw43_arch_wifi_connect_timeout_ms(wifi_ssid, wifi_pass, - CYW43_AUTH_WPA2_AES_PSK, 10000)) + signal(3, 100); + if (cyw43_arch_wifi_connect_timeout_ms(config_wifi_ssid, config_wifi_pass, + CYW43_AUTH_WPA2_AES_PSK, 90000)) signal_error_by_blinking(); - signal(3, 200); - signal_success_by_blinking(); + signal(2, 300); + + queue_init(&queue, sizeof(event_t), 99); + + begin_listening_for_button_press(button_pressed); + + service_queue(); }