X-Git-Url: http://git.scottworley.com/tattlekey/blobdiff_plain/e8d047a087aa273dfe5cf0ecd8cc0f879110ae1e..00ca9fa67636580409193bf7a9baf394113b4af8:/client/tattlekey.c diff --git a/client/tattlekey.c b/client/tattlekey.c index aadf49d..e59de2f 100644 --- a/client/tattlekey.c +++ b/client/tattlekey.c @@ -1,13 +1,15 @@ #include "pico/cyw43_arch.h" #include "pico/stdlib.h" +#include "pico/util/pheap.h" #include "pico/util/queue.h" #include "blink.h" #include "button.h" #include "config.h" #include "net.h" +#include "press.h" -enum event_type { BUTTONPRESS }; +enum event_type { NEW_BUTTON_PRESS, RESEND_TIME }; typedef struct { enum event_type type; union { @@ -21,6 +23,17 @@ queue_t queue; uint32_t time_s() { return time_us_64() / 1000000ul; } +/* Often we don't bother checking for failure (full queue) because + * 1. The best thing to do in this unfortunate situation is to blithely + * continue, dropping some events; continuing is better than stopping. + * 2. Neither interrupt context nor queue-processing context can block + * until space is available, or even sit around & blink the LED to + * signal a problem. + * (We also get a bit of type safety by taking event_t* rather than void*.) */ +static void queue_try_add_ignoring_errors(queue_t *q, event_t *e) { + queue_try_add(q, e); +} + static void button_pressed() { /* This runs in interrupt context; don't linger. */ static uint64_t last_button_press_time = 0; @@ -29,11 +42,77 @@ static void button_pressed() { if (time_since_last_press >= config_minimum_seconds_between_button_presses) { last_button_press_time = now; event_t e; - e.type = BUTTONPRESS; + e.type = NEW_BUTTON_PRESS; e.buttonpress.timestamp = now; - /* We don't check for failure (full queue) here because there's not much to - * be done about it. */ - queue_try_add(&queue, &e); + queue_try_add_ignoring_errors(&queue, &e); + } +} + +static void time_to_send(uint _) { + /* This runs in interrupt context; don't linger. */ + event_t e; + e.type = RESEND_TIME; + queue_try_add_ignoring_errors(&queue, &e); +} + +void set_resend_alarm(int alarm, uint32_t now, uint32_t next_act_time) { + uint32_t sleep_duration = next_act_time - now; + if (hardware_alarm_set_target(alarm, + make_timeout_time_ms(sleep_duration * 1000))) + signal_error_by_blinking(); + return; +} + +void service_sleeps(int alarm, press_t *presses, pheap_t *sleeps_heap) { + hardware_alarm_cancel(alarm); + + while (1) { + uint32_t now = time_s(); + int32_t act_time = next_scheduled_send(presses, sleeps_heap); + if (act_time == -1) + return; + if (act_time > now) { + set_resend_alarm(alarm, now, act_time); + return; + } + pheap_node_id_t i = ph_remove_head(sleeps_heap, false); + press_t *press = &presses[i]; + uint32_t ago = now - press->timestamp; + send_report_packet(press->seq, ago); + press->send_count++; + if (press->send_count < config_resend_count) + ph_insert_node(sleeps_heap, i); + else + ph_free_node(sleeps_heap, i); + } +} + +void service_queue() { + int alarm = hardware_alarm_claim_unused(true); + if (alarm == -1) + signal_error_by_blinking(); + hardware_alarm_set_callback(alarm, time_to_send); + + press_t presses[PICO_PHEAP_MAX_ENTRIES]; + pheap_t *sleeps_heap = + ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, presses); + u16_t seq = 0; + while (1) { + service_sleeps(alarm, presses, sleeps_heap); + + event_t e; + queue_remove_blocking(&queue, &e); + switch (e.type) { + case NEW_BUTTON_PRESS: { + create_press(presses, sleeps_heap, e.buttonpress.timestamp, seq++); + } break; + case RESEND_TIME: { + /* OK, we're awake. Cool. Thanks! (We actually do the sends in the + * service_sleeps() call at the top of the loop.) */ + } break; + default: + signal_error_by_blinking(); + } } } @@ -52,23 +131,5 @@ int main() { begin_listening_for_button_press(button_pressed); - u16_t seq = 0; - while (1) { - event_t e; - queue_remove_blocking(&queue, &e); - switch (e.type) { - case BUTTONPRESS: - seq++; - for (int i = 0; i < config_resend_count; i++) { - uint32_t now = time_s(); - uint32_t ago = now - e.buttonpress.timestamp; - send_report(seq, ago); - signal(i == 0 ? 2 : 1, 100); - sleep_ms(config_resend_interval_ms); - } - break; - default: - signal_error_by_blinking(); - } - } + service_queue(); }