X-Git-Url: http://git.scottworley.com/tattlekey/blobdiff_plain/adf355dc420c072b09c5d40187a62c300234d85d..79d78cde52a33539a4739df85a234c0aa0c34735:/client/tattlekey.c?ds=inline diff --git a/client/tattlekey.c b/client/tattlekey.c index 2fc604b..5e829d1 100644 --- a/client/tattlekey.c +++ b/client/tattlekey.c @@ -1,3 +1,20 @@ +/* tattlekey: A one-key UDP keyboard + * Copyright (C) 2023 Scott Worley + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #include "pico/cyw43_arch.h" #include "pico/stdlib.h" #include "pico/util/pheap.h" @@ -7,9 +24,9 @@ #include "button.h" #include "config.h" #include "net.h" -#include "sends.h" +#include "press.h" -enum event_type { BUTTONPRESS, SEND }; +enum event_type { NEW_BUTTON_PRESS, RESEND_TIME }; typedef struct { enum event_type type; union { @@ -42,7 +59,7 @@ static void button_pressed() { if (time_since_last_press >= config_minimum_seconds_between_button_presses) { last_button_press_time = now; event_t e; - e.type = BUTTONPRESS; + e.type = NEW_BUTTON_PRESS; e.buttonpress.timestamp = now; queue_try_add_ignoring_errors(&queue, &e); } @@ -51,39 +68,38 @@ static void button_pressed() { static void time_to_send(uint _) { /* This runs in interrupt context; don't linger. */ event_t e; - e.type = SEND; + e.type = RESEND_TIME; queue_try_add_ignoring_errors(&queue, &e); } -void set_send_alarm(int alarm, uint32_t now, uint32_t next_act_time) { +void set_resend_alarm(int alarm, uint32_t now, uint32_t next_act_time) { uint32_t sleep_duration = next_act_time - now; if (hardware_alarm_set_target(alarm, make_timeout_time_ms(sleep_duration * 1000))) signal_error_by_blinking(); - return; } -void service_sleeps(int alarm, send_t *sleeping_sends, pheap_t *sleeps_heap) { +void service_sleeps(int alarm, press_pile_t *pp) { hardware_alarm_cancel(alarm); while (1) { uint32_t now = time_s(); - int32_t act_time = next_scheduled_send(sleeping_sends, sleeps_heap); + int32_t act_time = next_scheduled_send(pp); if (act_time == -1) return; if (act_time > now) { - set_send_alarm(alarm, now, act_time); + set_resend_alarm(alarm, now, act_time); return; } - pheap_node_id_t i = ph_remove_head(sleeps_heap, false); - send_t *send = &sleeping_sends[i]; - uint32_t ago = now - send->timestamp; - send_report_packet(send->seq, ago); - send->send_count++; - if (send->send_count < config_resend_count) - ph_insert_node(sleeps_heap, i); - else - ph_free_node(sleeps_heap, i); + press_t press; + if (!get_press_due_for_resend(pp, now, &press)) + signal_error_by_blinking(); + u32_t ago = now - press.timestamp; + send_report_packet(press.seq, ago); + press.send_count++; + if (press.send_count < config_resend_count) { + add_press(pp, &press); + } } } @@ -93,20 +109,20 @@ void service_queue() { signal_error_by_blinking(); hardware_alarm_set_callback(alarm, time_to_send); - send_t sleeping_sends[PICO_PHEAP_MAX_ENTRIES]; - pheap_t *sleeps_heap = - ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, sleeping_sends); + press_pile_t *pp = create_press_pile(); u16_t seq = 0; while (1) { - service_sleeps(alarm, sleeping_sends, sleeps_heap); + service_sleeps(alarm, pp); event_t e; queue_remove_blocking(&queue, &e); switch (e.type) { - case BUTTONPRESS: { - create_send(sleeping_sends, sleeps_heap, e.buttonpress.timestamp, seq++); + case NEW_BUTTON_PRESS: { + add_press(pp, &(press_t){e.buttonpress.timestamp, seq++, 0}); + if (seq == 0) + new_epoch(); } break; - case SEND: { + case RESEND_TIME: { /* OK, we're awake. Cool. Thanks! (We actually do the sends in the * service_sleeps() call at the top of the loop.) */ } break;