X-Git-Url: http://git.scottworley.com/tattlekey/blobdiff_plain/4db97133ae0498147735ef312fbd5cdea969e6da..00ca9fa67636580409193bf7a9baf394113b4af8:/client/tattlekey.c diff --git a/client/tattlekey.c b/client/tattlekey.c index 9af9b5a..e59de2f 100644 --- a/client/tattlekey.c +++ b/client/tattlekey.c @@ -7,22 +7,9 @@ #include "button.h" #include "config.h" #include "net.h" +#include "press.h" -typedef struct { - uint32_t timestamp; - u16_t seq; - u8_t send_count; -} send_t; - -uint32_t next_send(send_t *s) { return s->timestamp + s->send_count; } - -bool next_send_less_than(void *user_data, pheap_node_id_t a, - pheap_node_id_t b) { - send_t *sends = (send_t *)user_data; - return next_send(&sends[a]) < next_send(&sends[b]); -} - -enum event_type { BUTTONPRESS, SEND }; +enum event_type { NEW_BUTTON_PRESS, RESEND_TIME }; typedef struct { enum event_type type; union { @@ -55,7 +42,7 @@ static void button_pressed() { if (time_since_last_press >= config_minimum_seconds_between_button_presses) { last_button_press_time = now; event_t e; - e.type = BUTTONPRESS; + e.type = NEW_BUTTON_PRESS; e.buttonpress.timestamp = now; queue_try_add_ignoring_errors(&queue, &e); } @@ -64,32 +51,36 @@ static void button_pressed() { static void time_to_send(uint _) { /* This runs in interrupt context; don't linger. */ event_t e; - e.type = SEND; + e.type = RESEND_TIME; queue_try_add_ignoring_errors(&queue, &e); } -void service_sleeps(int alarm, send_t *sleeping_sends, pheap_t *sleeps_heap) { +void set_resend_alarm(int alarm, uint32_t now, uint32_t next_act_time) { + uint32_t sleep_duration = next_act_time - now; + if (hardware_alarm_set_target(alarm, + make_timeout_time_ms(sleep_duration * 1000))) + signal_error_by_blinking(); + return; +} + +void service_sleeps(int alarm, press_t *presses, pheap_t *sleeps_heap) { hardware_alarm_cancel(alarm); while (1) { uint32_t now = time_s(); - pheap_node_id_t i = ph_peek_head(sleeps_heap); - if (i == 0) + int32_t act_time = next_scheduled_send(presses, sleeps_heap); + if (act_time == -1) return; - send_t *send = &sleeping_sends[i]; - if (next_send(send) > now) { - uint32_t sleep_duration = next_send(send) - now; - if (hardware_alarm_set_target( - alarm, make_timeout_time_ms(sleep_duration * 1000))) - signal_error_by_blinking(); + if (act_time > now) { + set_resend_alarm(alarm, now, act_time); return; } - if (ph_remove_head(sleeps_heap, false) != i) - signal_error_by_blinking(); - uint32_t ago = now - send->timestamp; - send_report(send->seq, ago); - send->send_count++; - if (send->send_count < config_resend_count) + pheap_node_id_t i = ph_remove_head(sleeps_heap, false); + press_t *press = &presses[i]; + uint32_t ago = now - press->timestamp; + send_report_packet(press->seq, ago); + press->send_count++; + if (press->send_count < config_resend_count) ph_insert_node(sleeps_heap, i); else ph_free_node(sleeps_heap, i); @@ -102,29 +93,20 @@ void service_queue() { signal_error_by_blinking(); hardware_alarm_set_callback(alarm, time_to_send); - send_t sleeping_sends[PICO_PHEAP_MAX_ENTRIES]; + press_t presses[PICO_PHEAP_MAX_ENTRIES]; pheap_t *sleeps_heap = - ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, sleeping_sends); + ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, presses); u16_t seq = 0; while (1) { - service_sleeps(alarm, sleeping_sends, sleeps_heap); + service_sleeps(alarm, presses, sleeps_heap); event_t e; queue_remove_blocking(&queue, &e); switch (e.type) { - case BUTTONPRESS: { - pheap_node_id_t i = ph_new_node(sleeps_heap); - if (i == 0) { - /* TODO: Don't drop new presses just because sleeps_heap is full of old - * presses. */ - break; - } - sleeping_sends[i].timestamp = e.buttonpress.timestamp; - sleeping_sends[i].seq = seq++; - sleeping_sends[i].send_count = 0; - ph_insert_node(sleeps_heap, i); + case NEW_BUTTON_PRESS: { + create_press(presses, sleeps_heap, e.buttonpress.timestamp, seq++); } break; - case SEND: { + case RESEND_TIME: { /* OK, we're awake. Cool. Thanks! (We actually do the sends in the * service_sleeps() call at the top of the loop.) */ } break;