#include "pico/cyw43_arch.h"
#include "pico/stdlib.h"
+#include "pico/util/pheap.h"
#include "pico/util/queue.h"
#include "blink.h"
#include "button.h"
#include "config.h"
#include "net.h"
+#include "press.h"
-enum event_type { BUTTONPRESS, SEND };
+enum event_type { NEW_BUTTON_PRESS, RESEND_TIME };
typedef struct {
enum event_type type;
union {
struct {
uint32_t timestamp;
} buttonpress;
- struct {
- uint32_t timestamp;
- u16_t seq;
- u8_t send_count;
- } send;
};
} event_t;
if (time_since_last_press >= config_minimum_seconds_between_button_presses) {
last_button_press_time = now;
event_t e;
- e.type = BUTTONPRESS;
+ e.type = NEW_BUTTON_PRESS;
e.buttonpress.timestamp = now;
queue_try_add_ignoring_errors(&queue, &e);
}
}
+static void time_to_send(uint _) {
+ /* This runs in interrupt context; don't linger. */
+ event_t e;
+ e.type = RESEND_TIME;
+ queue_try_add_ignoring_errors(&queue, &e);
+}
+
+void set_resend_alarm(int alarm, uint32_t now, uint32_t next_act_time) {
+ uint32_t sleep_duration = next_act_time - now;
+ if (hardware_alarm_set_target(alarm,
+ make_timeout_time_ms(sleep_duration * 1000)))
+ signal_error_by_blinking();
+ return;
+}
+
+void service_sleeps(int alarm, press_pile_t *pp) {
+ hardware_alarm_cancel(alarm);
+
+ while (1) {
+ uint32_t now = time_s();
+ int32_t act_time = next_scheduled_send(pp);
+ if (act_time == -1)
+ return;
+ if (act_time > now) {
+ set_resend_alarm(alarm, now, act_time);
+ return;
+ }
+ pheap_node_id_t i = ph_remove_head(pp->sleeps_heap, false);
+ press_t *press = &pp->presses[i];
+ uint32_t ago = now - press->timestamp;
+ send_report_packet(press->seq, ago);
+ press->send_count++;
+ if (press->send_count < config_resend_count)
+ ph_insert_node(pp->sleeps_heap, i);
+ else
+ ph_free_node(pp->sleeps_heap, i);
+ }
+}
+
void service_queue() {
+ int alarm = hardware_alarm_claim_unused(true);
+ if (alarm == -1)
+ signal_error_by_blinking();
+ hardware_alarm_set_callback(alarm, time_to_send);
+
+ press_pile_t *pp = create_press_pile();
u16_t seq = 0;
while (1) {
+ service_sleeps(alarm, pp);
+
event_t e;
queue_remove_blocking(&queue, &e);
switch (e.type) {
- case BUTTONPRESS: {
- event_t send_e;
- send_e.type = SEND;
- send_e.send.timestamp = e.buttonpress.timestamp;
- send_e.send.seq = seq++;
- send_e.send.send_count = 0;
- queue_try_add_ignoring_errors(&queue, &send_e);
+ case NEW_BUTTON_PRESS: {
+ create_press(pp, e.buttonpress.timestamp, seq++);
} break;
- case SEND: {
- uint32_t now = time_s();
- uint32_t ago = now - e.send.timestamp;
- send_report(e.send.seq, ago);
- e.send.send_count++;
- if (e.send.send_count < config_resend_count)
- queue_try_add_ignoring_errors(&queue, &e);
- /* TODO: Sleep elsewhere. */
- signal(e.send.send_count == 1 ? 2 : 1, 100);
- sleep_ms(config_resend_interval_ms);
+ case RESEND_TIME: {
+ /* OK, we're awake. Cool. Thanks! (We actually do the sends in the
+ * service_sleeps() call at the top of the loop.) */
} break;
default:
signal_error_by_blinking();