#include "pico/cyw43_arch.h"
#include "pico/stdlib.h"
+#include "pico/util/pheap.h"
#include "pico/util/queue.h"
#include "blink.h"
#include "button.h"
#include "config.h"
#include "net.h"
-
-typedef struct {
- uint32_t timestamp;
- u16_t seq;
- u8_t send_count;
-} send_t;
+#include "sends.h"
enum event_type { BUTTONPRESS, SEND };
typedef struct {
struct {
uint32_t timestamp;
} buttonpress;
- send_t send;
};
} event_t;
}
}
+static void time_to_send(uint _) {
+ /* This runs in interrupt context; don't linger. */
+ event_t e;
+ e.type = SEND;
+ queue_try_add_ignoring_errors(&queue, &e);
+}
+
+void service_sleeps(int alarm, send_t *sleeping_sends, pheap_t *sleeps_heap) {
+ hardware_alarm_cancel(alarm);
+
+ while (1) {
+ uint32_t now = time_s();
+ int32_t act_time = next_scheduled_send(sleeping_sends, sleeps_heap);
+ if (act_time == -1)
+ return;
+ if (act_time > now) {
+ uint32_t sleep_duration = act_time - now;
+ if (hardware_alarm_set_target(
+ alarm, make_timeout_time_ms(sleep_duration * 1000)))
+ signal_error_by_blinking();
+ return;
+ }
+ pheap_node_id_t i = ph_remove_head(sleeps_heap, false);
+ send_t *send = &sleeping_sends[i];
+ uint32_t ago = now - send->timestamp;
+ send_report(send->seq, ago);
+ send->send_count++;
+ if (send->send_count < config_resend_count)
+ ph_insert_node(sleeps_heap, i);
+ else
+ ph_free_node(sleeps_heap, i);
+ }
+}
+
void service_queue() {
+ int alarm = hardware_alarm_claim_unused(true);
+ if (alarm == -1)
+ signal_error_by_blinking();
+ hardware_alarm_set_callback(alarm, time_to_send);
+
+ send_t sleeping_sends[PICO_PHEAP_MAX_ENTRIES];
+ pheap_t *sleeps_heap =
+ ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, sleeping_sends);
u16_t seq = 0;
while (1) {
+ service_sleeps(alarm, sleeping_sends, sleeps_heap);
+
event_t e;
queue_remove_blocking(&queue, &e);
switch (e.type) {
case BUTTONPRESS: {
- event_t send_e;
- send_e.type = SEND;
- send_e.send.timestamp = e.buttonpress.timestamp;
- send_e.send.seq = seq++;
- send_e.send.send_count = 0;
- queue_try_add_ignoring_errors(&queue, &send_e);
+ create_send(sleeping_sends, sleeps_heap, e.buttonpress.timestamp, seq++);
} break;
case SEND: {
- uint32_t now = time_s();
- uint32_t ago = now - e.send.timestamp;
- send_report(e.send.seq, ago);
- e.send.send_count++;
- if (e.send.send_count < config_resend_count)
- queue_try_add_ignoring_errors(&queue, &e);
- /* TODO: Sleep elsewhere. */
- signal(e.send.send_count == 1 ? 2 : 1, 100);
- sleep_ms(config_resend_interval_ms);
+ /* OK, we're awake. Cool. Thanks! (We actually do the sends in the
+ * service_sleeps() call at the top of the loop.) */
} break;
default:
signal_error_by_blinking();