#include "config.h"
#include "net.h"
+enum event_type { BUTTONPRESS };
+typedef struct {
+ enum event_type type;
+ union {
+ struct {
+ uint32_t timestamp;
+ } buttonpress;
+ };
+} event_t;
+
queue_t queue;
uint32_t time_s() { return time_us_64() / 1000000ul; }
uint32_t time_since_last_press = now - last_button_press_time;
if (time_since_last_press >= config_minimum_seconds_between_button_presses) {
last_button_press_time = now;
+ event_t e;
+ e.type = BUTTONPRESS;
+ e.buttonpress.timestamp = now;
/* We don't check for failure (full queue) here because there's not much to
* be done about it. */
- queue_try_add(&queue, &now);
+ queue_try_add(&queue, &e);
}
}
signal_error_by_blinking();
signal(2, 300);
- queue_init(&queue, sizeof(uint32_t), 99);
+ queue_init(&queue, sizeof(event_t), 99);
begin_listening_for_button_press(button_pressed);
u16_t seq = 0;
while (1) {
- uint32_t t;
- queue_remove_blocking(&queue, &t);
- seq++;
- for (int i = 0; i < config_resend_count; i++) {
- uint32_t now = time_s();
- uint32_t ago = now - t;
- send_report(seq, ago);
- signal(i == 0 ? 2 : 1, 100);
- sleep_ms(config_resend_interval_ms);
+ event_t e;
+ queue_remove_blocking(&queue, &e);
+ switch (e.type) {
+ case BUTTONPRESS:
+ seq++;
+ for (int i = 0; i < config_resend_count; i++) {
+ uint32_t now = time_s();
+ uint32_t ago = now - e.buttonpress.timestamp;
+ send_report(seq, ago);
+ signal(i == 0 ? 2 : 1, 100);
+ sleep_ms(config_resend_interval_ms);
+ }
+ break;
+ default:
+ signal_error_by_blinking();
}
}
}