#include "config.h"
#include "net.h"
+typedef struct {
+ uint32_t timestamp;
+ u16_t seq;
+ u8_t send_count;
+} send_t;
+
+enum event_type { BUTTONPRESS, SEND };
+typedef struct {
+ enum event_type type;
+ union {
+ struct {
+ uint32_t timestamp;
+ } buttonpress;
+ send_t send;
+ };
+} event_t;
+
queue_t queue;
uint32_t time_s() { return time_us_64() / 1000000ul; }
+/* Often we don't bother checking for failure (full queue) because
+ * 1. The best thing to do in this unfortunate situation is to blithely
+ * continue, dropping some events; continuing is better than stopping.
+ * 2. Neither interrupt context nor queue-processing context can block
+ * until space is available, or even sit around & blink the LED to
+ * signal a problem.
+ * (We also get a bit of type safety by taking event_t* rather than void*.) */
+static void queue_try_add_ignoring_errors(queue_t *q, event_t *e) {
+ queue_try_add(q, e);
+}
+
static void button_pressed() {
/* This runs in interrupt context; don't linger. */
static uint64_t last_button_press_time = 0;
uint32_t time_since_last_press = now - last_button_press_time;
if (time_since_last_press >= config_minimum_seconds_between_button_presses) {
last_button_press_time = now;
- /* We don't check for failure (full queue) here because there's not much to
- * be done about it. */
- queue_try_add(&queue, &now);
+ event_t e;
+ e.type = BUTTONPRESS;
+ e.buttonpress.timestamp = now;
+ queue_try_add_ignoring_errors(&queue, &e);
+ }
+}
+
+void service_queue() {
+ u16_t seq = 0;
+ while (1) {
+ event_t e;
+ queue_remove_blocking(&queue, &e);
+ switch (e.type) {
+ case BUTTONPRESS: {
+ event_t send_e;
+ send_e.type = SEND;
+ send_e.send.timestamp = e.buttonpress.timestamp;
+ send_e.send.seq = seq++;
+ send_e.send.send_count = 0;
+ queue_try_add_ignoring_errors(&queue, &send_e);
+ } break;
+ case SEND: {
+ uint32_t now = time_s();
+ uint32_t ago = now - e.send.timestamp;
+ send_report(e.send.seq, ago);
+ e.send.send_count++;
+ if (e.send.send_count < config_resend_count)
+ queue_try_add_ignoring_errors(&queue, &e);
+ /* TODO: Sleep elsewhere. */
+ signal(e.send.send_count == 1 ? 2 : 1, 100);
+ sleep_ms(config_resend_interval_ms);
+ } break;
+ default:
+ signal_error_by_blinking();
+ }
}
}
signal_error_by_blinking();
signal(2, 300);
- queue_init(&queue, sizeof(uint32_t), 99);
+ queue_init(&queue, sizeof(event_t), 99);
begin_listening_for_button_press(button_pressed);
- u16_t seq = 0;
- while (1) {
- uint32_t t;
- queue_remove_blocking(&queue, &t);
- seq++;
- for (int i = 0; i < config_resend_count; i++) {
- uint32_t now = time_s();
- uint32_t ago = now - t;
- send_report(seq, ago);
- signal(i == 0 ? 2 : 1, 100);
- sleep_ms(config_resend_interval_ms);
- }
- }
+ service_queue();
}