#include "button.h"
#include "config.h"
#include "net.h"
+#include "sends.h"
-typedef struct {
- uint32_t timestamp;
- u16_t seq;
- u8_t send_count;
-} send_t;
-
-uint32_t next_send(send_t *s) {
- return s->timestamp + (1 << s->send_count) - 1;
-}
-
-bool next_send_less_than(void *user_data, pheap_node_id_t a,
- pheap_node_id_t b) {
- send_t *sends = (send_t *)user_data;
- return next_send(&sends[a]) < next_send(&sends[b]);
-}
-
-enum event_type { BUTTONPRESS, SEND };
+enum event_type { NEW_BUTTON_PRESS, RESEND_TIME };
typedef struct {
enum event_type type;
union {
if (time_since_last_press >= config_minimum_seconds_between_button_presses) {
last_button_press_time = now;
event_t e;
- e.type = BUTTONPRESS;
+ e.type = NEW_BUTTON_PRESS;
e.buttonpress.timestamp = now;
queue_try_add_ignoring_errors(&queue, &e);
}
static void time_to_send(uint _) {
/* This runs in interrupt context; don't linger. */
event_t e;
- e.type = SEND;
+ e.type = RESEND_TIME;
queue_try_add_ignoring_errors(&queue, &e);
}
+void set_resend_alarm(int alarm, uint32_t now, uint32_t next_act_time) {
+ uint32_t sleep_duration = next_act_time - now;
+ if (hardware_alarm_set_target(alarm,
+ make_timeout_time_ms(sleep_duration * 1000)))
+ signal_error_by_blinking();
+ return;
+}
+
void service_sleeps(int alarm, send_t *sleeping_sends, pheap_t *sleeps_heap) {
hardware_alarm_cancel(alarm);
while (1) {
uint32_t now = time_s();
- pheap_node_id_t i = ph_peek_head(sleeps_heap);
- if (i == 0)
+ int32_t act_time = next_scheduled_send(sleeping_sends, sleeps_heap);
+ if (act_time == -1)
return;
- send_t *send = &sleeping_sends[i];
- if (next_send(send) > now) {
- uint32_t sleep_duration = next_send(send) - now;
- if (hardware_alarm_set_target(
- alarm, make_timeout_time_ms(sleep_duration * 1000)))
- signal_error_by_blinking();
+ if (act_time > now) {
+ set_resend_alarm(alarm, now, act_time);
return;
}
- if (ph_remove_head(sleeps_heap, false) != i)
- signal_error_by_blinking();
+ pheap_node_id_t i = ph_remove_head(sleeps_heap, false);
+ send_t *send = &sleeping_sends[i];
uint32_t ago = now - send->timestamp;
- send_report(send->seq, ago);
+ send_report_packet(send->seq, ago);
send->send_count++;
if (send->send_count < config_resend_count)
ph_insert_node(sleeps_heap, i);
event_t e;
queue_remove_blocking(&queue, &e);
switch (e.type) {
- case BUTTONPRESS: {
- pheap_node_id_t i = ph_new_node(sleeps_heap);
- if (i == 0) {
- /* TODO: Don't drop new presses just because sleeps_heap is full of old
- * presses. */
- break;
- }
- sleeping_sends[i].timestamp = e.buttonpress.timestamp;
- sleeping_sends[i].seq = seq++;
- sleeping_sends[i].send_count = 0;
- ph_insert_node(sleeps_heap, i);
+ case NEW_BUTTON_PRESS: {
+ create_send(sleeping_sends, sleeps_heap, e.buttonpress.timestamp, seq++);
} break;
- case SEND: {
+ case RESEND_TIME: {
/* OK, we're awake. Cool. Thanks! (We actually do the sends in the
* service_sleeps() call at the top of the loop.) */
} break;