#include "button.h"
#include "config.h"
#include "net.h"
-#include "sends.h"
+#include "press.h"
enum event_type { NEW_BUTTON_PRESS, RESEND_TIME };
typedef struct {
return;
}
-void service_sleeps(int alarm, press_t *presses, pheap_t *sleeps_heap) {
+void service_sleeps(int alarm, press_pile_t *pp) {
hardware_alarm_cancel(alarm);
while (1) {
uint32_t now = time_s();
- int32_t act_time = next_scheduled_send(presses, sleeps_heap);
+ int32_t act_time = next_scheduled_send(pp);
if (act_time == -1)
return;
if (act_time > now) {
set_resend_alarm(alarm, now, act_time);
return;
}
- pheap_node_id_t i = ph_remove_head(sleeps_heap, false);
- press_t *press = &presses[i];
- uint32_t ago = now - press->timestamp;
- send_report_packet(press->seq, ago);
- press->send_count++;
- if (press->send_count < config_resend_count)
- ph_insert_node(sleeps_heap, i);
- else
- ph_free_node(sleeps_heap, i);
+ press_t press;
+ if (!get_press_due_for_resend(pp, now, &press))
+ signal_error_by_blinking();
+ uint32_t ago = now - press.timestamp;
+ send_report_packet(press.seq, ago);
+ press.send_count++;
+ if (press.send_count < config_resend_count) {
+ add_press(pp, &press);
+ }
}
}
signal_error_by_blinking();
hardware_alarm_set_callback(alarm, time_to_send);
- press_t presses[PICO_PHEAP_MAX_ENTRIES];
- pheap_t *sleeps_heap =
- ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, presses);
+ press_pile_t *pp = create_press_pile();
u16_t seq = 0;
while (1) {
- service_sleeps(alarm, presses, sleeps_heap);
+ service_sleeps(alarm, pp);
event_t e;
queue_remove_blocking(&queue, &e);
switch (e.type) {
case NEW_BUTTON_PRESS: {
- create_press(presses, sleeps_heap, e.buttonpress.timestamp, seq++);
+ add_press(pp, &(press_t){e.buttonpress.timestamp, seq++, 0});
} break;
case RESEND_TIME: {
/* OK, we're awake. Cool. Thanks! (We actually do the sends in the