+/* tattlekey: A one-key UDP keyboard
+ * Copyright (C) 2023 Scott Worley <scottworley@scottworley.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
#include "press.h"
+#include "blink.h"
+#include "config.h"
-static uint32_t next_send(press_t *s) {
+static uint32_t press_next_send(press_t *s) {
return s->timestamp + (1 << s->send_count) - 1;
}
-bool next_send_less_than(void *user_data, pheap_node_id_t a,
- pheap_node_id_t b) {
- press_t *presses = (press_t *)user_data;
- return next_send(&presses[a]) < next_send(&presses[b]);
+static uint32_t press_queue_next_send(queue_t *q) {
+ press_t press;
+ return queue_try_peek(q, &press) ? press_next_send(&press) : UINT32_MAX;
+}
+
+static bool next_send_less_than(void *user_data, pheap_node_id_t a,
+ pheap_node_id_t b) {
+ queue_t **sleeps = (queue_t **)user_data;
+ return press_queue_next_send(sleeps[a]) < press_queue_next_send(sleeps[b]);
}
-void create_press(press_t *presses, pheap_t *sleeps_heap, uint32_t timestamp,
- u16_t seq) {
- pheap_node_id_t i = ph_new_node(sleeps_heap);
- if (i == 0) {
- /* TODO: Don't drop new presses just because sleeps_heap is full of old
- * presses. */
- return;
+static void *xcalloc(size_t nmemb, size_t size) {
+ void *p = calloc(nmemb, size);
+ if (p == NULL)
+ signal_error_by_blinking();
+ return p;
+}
+
+press_pile_t *create_press_pile() {
+ press_pile_t *pp = (press_pile_t *)xcalloc(1, sizeof(press_pile_t));
+ pp->presses = (queue_t *)xcalloc(config_resend_count, sizeof(queue_t));
+ pp->sleeps = (queue_t **)xcalloc(config_resend_count, sizeof(queue_t *));
+ for (uint i = 0; i < config_resend_count; i++) {
+ const uint paranoid_safety_fudge = 10;
+ uint element_count = paranoid_safety_fudge + (1 << i);
+ element_count = MAX(element_count, config_minimum_queue_size);
+ element_count = MIN(element_count, config_maximum_queue_size);
+ queue_init(&pp->presses[i], sizeof(press_t), element_count);
}
- presses[i].timestamp = timestamp;
- presses[i].seq = seq;
- presses[i].send_count = 0;
- ph_insert_node(sleeps_heap, i);
+ pp->sleeps_heap =
+ ph_create(config_resend_count, next_send_less_than, pp->sleeps);
+ if (pp->sleeps_heap == NULL)
+ signal_error_by_blinking();
+ return pp;
}
-int32_t next_scheduled_send(press_t *presses, pheap_t *sleeps_heap) {
- pheap_node_id_t i = ph_peek_head(sleeps_heap);
+void add_press(press_pile_t *pp, press_t *press) {
+ u16_t sc = press->send_count;
+ if (sc >= config_resend_count)
+ signal_error_by_blinking();
+ bool was_empty = queue_is_empty(&pp->presses[sc]);
+ /* No error check; blithely continue if the queue was full. */
+ queue_try_add(&pp->presses[sc], press);
+ if (was_empty) {
+ pheap_node_id_t i = ph_new_node(pp->sleeps_heap);
+ pp->sleeps[i] = &pp->presses[sc];
+ ph_insert_node(pp->sleeps_heap, i);
+ }
+}
+
+int32_t next_scheduled_send(press_pile_t *pp) {
+ pheap_node_id_t i = ph_peek_head(pp->sleeps_heap);
if (i == 0)
return -1;
- return next_send(&presses[i]);
+ return press_queue_next_send(pp->sleeps[i]);
+}
+
+bool get_press_due_for_resend(press_pile_t *pp, uint32_t now, press_t *press) {
+ pheap_node_id_t i = ph_peek_head(pp->sleeps_heap);
+ if (i == 0 || press_queue_next_send(pp->sleeps[i]) > now)
+ return false;
+ if (!queue_try_remove(pp->sleeps[i], press))
+ signal_error_by_blinking();
+ bool became_empty = queue_is_empty(pp->sleeps[i]);
+ if (ph_remove_head(pp->sleeps_heap, became_empty) != i)
+ signal_error_by_blinking();
+ if (became_empty) {
+ pp->sleeps[i] = NULL;
+ } else {
+ ph_insert_node(pp->sleeps_heap, i);
+ }
+ return true;
}