#include "press.h" #include "blink.h" static uint32_t next_send(press_t *s) { return s->timestamp + (1 << s->send_count) - 1; } static bool next_send_less_than(void *user_data, pheap_node_id_t a, pheap_node_id_t b) { press_t *presses = (press_t *)user_data; return next_send(&presses[a]) < next_send(&presses[b]); } press_pile_t *create_press_pile() { press_pile_t *pp = (press_pile_t *)malloc(sizeof(press_pile_t)); if (pp == NULL) signal_error_by_blinking(); pp->presses = calloc(PICO_PHEAP_MAX_ENTRIES, sizeof(press_t)); if (pp->presses == NULL) signal_error_by_blinking(); pp->sleeps_heap = ph_create(PICO_PHEAP_MAX_ENTRIES, next_send_less_than, pp->presses); if (pp->sleeps_heap == NULL) signal_error_by_blinking(); return pp; } void add_press(press_pile_t *pp, press_t *press) { pheap_node_id_t i = ph_new_node(pp->sleeps_heap); if (i == 0) { /* TODO: Don't drop new presses just because sleeps_heap is full of old * presses. */ return; } pp->presses[i] = *press; ph_insert_node(pp->sleeps_heap, i); } int32_t next_scheduled_send(press_pile_t *pp) { pheap_node_id_t i = ph_peek_head(pp->sleeps_heap); if (i == 0) return -1; return next_send(&pp->presses[i]); } bool get_press_due_for_resend(press_pile_t *pp, uint32_t now, press_t *press) { pheap_node_id_t i = ph_peek_head(pp->sleeps_heap); if (i == 0 || next_send(&pp->presses[i]) > now) return false; if (ph_remove_head(pp->sleeps_heap, true) != i) signal_error_by_blinking(); *press = pp->presses[i]; return true; }