#include "config.h" /* Wi-Fi credentials */ const char config_wifi_ssid[] = "THEWIFISSID"; const char config_wifi_pass[] = "THEWIFIPASSWORD"; /* Network address of the server to contact */ const char config_tattle_server_ip_address[] = "192.168.10.10"; const u16_t config_tattle_port = 29803; // 'tk' /* For distinguishing reports from multiple tattlekey devices. */ const u16_t config_this_tattler_identity = 1; /* Which GPIO pin is the button connected to? * The button should span this pin and ground, connecting this pin to ground * when pressed. * https://projects.raspberrypi.org/en/projects/introduction-to-the-pico/10 * recommends pins 18, 22, or 28. */ const uint config_button_pin = 18; /* Don't bother reporting each separate button press when it is pressed many * times in short succession. (We also use this to de-bounce. :) */ const u32_t config_minimum_seconds_between_button_presses = 1; /* Send each report multiple times. Re-sends are sent with exponential delay: * #1 sent immediately * #2 after 1 seconds * #3 after 2 seconds * #4 after 4 seconds * #5 after 8 seconds * ... * #11 after 8 minutes * #12 after 17 minutes * #13 after 34 minutes * #14 after 68 minutes * #15 after 2 hours * #16 after 4 hours * #17 after 9 hours * etc. * This provides some robustness against network outages, automatically * replaying the log periodically to be collected after connectivity * is restored. * * Values above 17 are currently not recommended because the current * wire format uses a 16-bit field for a duration in seconds, which wraps * at 18 hours. * */ const uint config_resend_count = 16; /* These control the size of the per-send-count press queues. When the button is pressed more than config_maximum_queue_size times within the resend interval, some presses will be reported fewer than config_resend_count times. This is usually fine because it's the old, longest-delayed, most-redundant reports that get dropped; fresh, timely reports of new button presses will not get anywhere near config_resend_count in a resend interval because the early resend internals are so short. */ const uint config_maximum_queue_size = 512; /* This is paranoia about unanticipated delays. Setting this to zero would probably be fine, but imposing a minimum queue size is an easy safety measure. */ const uint config_minimum_queue_size = 32;