#include "press.h" static uint32_t next_send(press_t *s) { return s->timestamp + (1 << s->send_count) - 1; } bool next_send_less_than(void *user_data, pheap_node_id_t a, pheap_node_id_t b) { press_t *presses = (press_t *)user_data; return next_send(&presses[a]) < next_send(&presses[b]); } void create_press(press_t *presses, pheap_t *sleeps_heap, uint32_t timestamp, u16_t seq) { pheap_node_id_t i = ph_new_node(sleeps_heap); if (i == 0) { /* TODO: Don't drop new presses just because sleeps_heap is full of old * presses. */ return; } presses[i].timestamp = timestamp; presses[i].seq = seq; presses[i].send_count = 0; ph_insert_node(sleeps_heap, i); } int32_t next_scheduled_send(press_t *presses, pheap_t *sleeps_heap) { pheap_node_id_t i = ph_peek_head(sleeps_heap); if (i == 0) return -1; return next_send(&presses[i]); }