#include "sliding_tile_lib.h"
+#include <cstdlib>
#include <istream>
+#include <ostream>
+#include <stdexcept>
signed char adjacent[BOARD_SIZE][5] = {
1, 4, -1, -1, -1,
11, 14, -1, -1, -1,
};
-bool Board::is_valid() {
+bool Board::is_valid() const {
bool seen[BOARD_SIZE];
for (int i = 0; i < BOARD_SIZE; i++) {
seen[i] = false;
}
return is;
}
+
+std::ostream& operator<<(std::ostream& os, const Board& board) {
+ for (int i = 0; i < BOARD_SIZE; i++) {
+ if (i > 0) {
+ os << " ";
+ }
+ os << int(board.board[i]);
+ }
+ return os;
+}
+
+signed char Board::hole() const {
+ for (int i = 0; i < BOARD_SIZE; i++) {
+ if (board[i] == 0) {
+ return i;
+ }
+ }
+ throw std::runtime_error("Board with no hole");
+}
+
+InvertedBoard Board::invert() const {
+ InvertedBoard inv;
+ for (int i = 0; i < BOARD_SIZE; i++) {
+ inv.pos[board[i]] = i;
+ }
+ return inv;
+}
+
+int Board::distance(const Board& o) const {
+ return distance(o.invert());
+}
+
+int Board::distance(const InvertedBoard& invo) const {
+ int dist = 0;
+ for (int i = 0; i < BOARD_SIZE; i++) {
+ dist += std::abs(i % BOARD_DIM - invo.pos[board[i]] % BOARD_DIM) +
+ std::abs(i / BOARD_DIM - invo.pos[board[i]] / BOARD_DIM);
+ }
+ return dist;
+}