#include "sliding_tile_lib.h" #include #include #include #include #include #include #include #include #include #include int Step::count = 0; signed char Step::adjacent[BOARD_SIZE][5] = { 1, 4, -1, -1, -1, 0, 2, 5, -1, -1, 1, 3, 6, -1, -1, 2, 7, -1, -1, -1, 0, 5, 8, -1, -1, 1, 4, 6, 9, -1, 2, 5, 7, 10, -1, 3, 6, 11, -1, -1, 4, 9, 12, -1, -1, 5, 8, 10, 13, -1, 6, 9, 11, 14, -1, 7, 10, 15, -1, -1, 8, 13, -1, -1, -1, 9, 12, 14, -1, -1, 10, 13, 15, -1, -1, 11, 14, -1, -1, -1, }; bool Board::is_valid() const { bool seen[BOARD_SIZE]; for (int i = 0; i < BOARD_SIZE; i++) { seen[i] = false; } for (int i = 0; i < BOARD_SIZE; i++) { if (board[i] < 0 || board[i] >= BOARD_SIZE || seen[board[i]]) { return false; } seen[board[i]] = true; } // Redundant because pigeon-hole-principle, but check anyway for (int i = 0; i < BOARD_SIZE; i++) { if (!seen[i]) { return false; } } return true; } bool Board::operator==(const Board& o) const { for (int i = 0; i < BOARD_SIZE; i++) { if (board[i] != o.board[i]) { return false; } } return true; } bool Board::operator!=(const Board& o) const { return !operator==(o); } bool Board::operator<(const Board& o) const { for (int i = 0; i < BOARD_SIZE; i++) { if (board[i] < o.board[i]) { return true; } else if (board[i] > o.board[i]) { return false; } } return false; } std::istream& operator>>(std::istream& is, Board& board) { for (int i = 0; i < BOARD_SIZE; i++) { if (!is.good()) { is.setstate(std::istream::failbit); break; } if (i > 0 && is.get() != ',') { is.setstate(std::istream::failbit); break; } int numeric; is >> numeric; board.board[i] = numeric; } if (!board.is_valid()) { is.setstate(std::istream::failbit); } return is; } std::ostream& operator<<(std::ostream& os, const Board& board) { for (int i = 0; i < BOARD_SIZE; i++) { if (i > 0) { os << " "; } os << int(board.board[i]); } return os; } signed char Board::hole() const { for (int i = 0; i < BOARD_SIZE; i++) { if (board[i] == 0) { return i; } } throw std::runtime_error("Board with no hole"); } InvertedBoard Board::invert() const { InvertedBoard inv; for (int i = 0; i < BOARD_SIZE; i++) { inv.pos[board[i]] = i; } return inv; } int Board::distance(const Board& o) const { return distance(o.invert()); } int Board::distance(const InvertedBoard& invo) const { int dist = 0; for (int i = 0; i < BOARD_SIZE; i++) { dist += std::abs(i % BOARD_DIM - invo.pos[board[i]] % BOARD_DIM) + std::abs(i / BOARD_DIM - invo.pos[board[i]] / BOARD_DIM); } return dist; } Step::Step(Board board, std::shared_ptr prev) : board(board), prev(prev) { count++; } Step::~Step() { count--; } std::vector> Step::successors(std::shared_ptr shared_this) const { std::vector> suc; signed char hole_pos = board.hole(); for (int i = 0; adjacent[hole_pos][i] >= 0; i++) { suc.emplace_back(std::make_shared(board, shared_this)); std::swap(suc.back()->board.board[hole_pos], suc.back()->board.board[adjacent[hole_pos][i]]); } return suc; } int Step::length() const { if (prev.get() == nullptr) { return 0; } return 1 + prev->length(); } int Step::cost(const InvertedBoard& invgoal) const { return length() + board.distance(invgoal) / 2; } std::ostream& operator<<(std::ostream& os, const Step& step) { if (step.prev != nullptr) { os << *step.prev; signed char this_hole = step.board.hole(); signed char prev_hole = step.prev->board.hole(); os << int(step.board.board[prev_hole]) << " "; switch (this_hole - prev_hole) { case -1: os << "right"; break; case 1: os << "left"; break; case -BOARD_DIM: os << "down"; break; case BOARD_DIM: os << "up"; break; default: os << "somehow!"; break; } os << std::endl; } return os; } std::shared_ptr find_path(const std::string& start, const std::string& goal) { std::istringstream iss_start{start}, iss_goal{goal}; Board board_start, board_goal; iss_start >> board_start; iss_goal >> board_goal; if (iss_start.fail() || !iss_start.eof()) { throw std::runtime_error("Could not parse the start board: " + start); } if (iss_goal.fail() || !iss_goal.eof()) { throw std::runtime_error("Could not parse the goal board: " + goal); } return find_path(board_start, board_goal); } std::shared_ptr find_path(const Board& start, const Board& goal) { InvertedBoard invgoal = goal.invert(); auto heap_greater = [invgoal](const std::shared_ptr& a, const std::shared_ptr& b) { return a->cost(invgoal) > b->cost(invgoal); }; std::priority_queue, std::vector>, decltype(heap_greater)> todo(heap_greater); std::set seen; seen.emplace(start); todo.push(std::make_shared(start, nullptr)); while (!todo.empty()) { if (todo.top()->board == goal) { return todo.top(); } std::vector> successors = todo.top()->successors(todo.top()); for (const std::shared_ptr& s : successors) { if (seen.find(s->board) == seen.end()) { seen.emplace(s->board); todo.push(s); if (seen.size() % 10000 == 0) { std::cerr << "Examined " << seen.size() << " boards. Tracking " << Step::count << " steps. " << todo.size() << " waiting. Considering paths of length " << todo.top()->cost(invgoal) << std::endl; } } } todo.pop(); } throw std::runtime_error("No path from start to goal"); }