X-Git-Url: http://git.scottworley.com/pluta-lesnura/blobdiff_plain/7d0aa2d61de043373796dd07a4d8467e1463ef95..aa0622ab28e4bf320db9a2ff747e5004923e2570:/src/lib.rs diff --git a/src/lib.rs b/src/lib.rs index 59a47a9..09bd5fb 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -178,7 +178,6 @@ impl Hand { fn len(&self) -> usize { self.cards.len() } - #[cfg(test)] fn random(&self) -> Option<&Card> { self.cards.choose(&mut rand::thread_rng()) } @@ -204,6 +203,7 @@ pub enum Phase { Momentum, } +#[derive(Debug)] pub enum GameOutcome { Loss, Win, @@ -347,7 +347,7 @@ impl Game { .progress .iter() .zip(self.path_lengths.iter()) - .any(|(&prog, len)| prog >= len.0 .0.try_into().expect("wat?")) + .any(|(&prog, len)| prog >= len.0.value().try_into().expect("wat?")) { GameOutcome::Win } else { @@ -395,23 +395,33 @@ impl Default for Game { } pub struct Player(Box Play>); +impl Player { + #[must_use] + pub fn new(f: T) -> Self + where + T: FnMut(&Game) -> Play + 'static, + { + Self(Box::new(f)) + } +} -#[cfg(test)] -fn random_player(game: &Game) -> Play { - match game.phase { - Phase::Play => Play::Play( - *game - .current_player_hand() - .random() - .expect("I always have a card to play because I just drew one"), - ), - Phase::Momentum => { - if rand::thread_rng().gen_bool(0.5) { - Play::Draw - } else { - match game.current_player_hand().random() { - Some(card) => Play::Play(*card), - None => Play::Draw, +pub fn random_player(draw_chance: f64) -> impl FnMut(&Game) -> Play { + move |game: &Game| -> Play { + match game.phase { + Phase::Play => Play::Play( + *game + .current_player_hand() + .random() + .expect("I always have a card to play because I just drew one"), + ), + Phase::Momentum => { + if rand::thread_rng().gen_bool(draw_chance) { + Play::Draw + } else { + match game.current_player_hand().random() { + Some(card) => Play::Play(*card), + None => Play::Draw, + } } } } @@ -491,7 +501,7 @@ mod tests { #[test] fn test_game() { for num_players in 1..10 { - let players: Vec<_> = std::iter::from_fn(|| Some(Player(Box::new(random_player)))) + let players: Vec<_> = std::iter::from_fn(|| Some(Player::new(random_player(0.5)))) .take(num_players) .collect(); let mut game = Game::default();