#[test]
fn test_game() {
for num_players in 1..10 {
- let players: Vec<_> = std::iter::from_fn(|| Some(random_player(0.5)))
+ let players: Vec<_> = std::iter::from_fn(|| Some(momentum_player(random_player(0.5))))
.take(num_players)
.collect();
let mut game = Game::default();