- Strategy::Random => Player::new(random_player(*draw_chance)),
- Strategy::Momentum => Player::new(momentum_player(*draw_chance)),
+ Strategy::Random => random_player(*draw_chance),
+ Strategy::Momentum => momentum_player(random_player(*draw_chance)),
+ Strategy::Coordinate => {
+ momentum_player(coordinating_player(random_player(*draw_chance)))
+ }