use rand::Rng;
-pub const NUM_RANKS: u8 = 13;
-pub const NUM_SUITS: u8 = 4;
-pub const NUM_CARDS: u8 = NUM_RANKS * NUM_SUITS;
+pub const NUM_RANKS: usize = 13;
+pub const NUM_SUITS: usize = 4;
+pub const NUM_JOKERS: usize = 2;
+pub const NUM_CARDS: usize = NUM_RANKS * NUM_SUITS + NUM_JOKERS;
#[derive(Clone, Copy, Eq, PartialEq)]
pub struct Rank(u8);
+impl Rank {
+ #[must_use]
+ pub fn value(&self) -> u8 {
+ self.0 + 1
+ }
+}
#[derive(Clone, Copy, Eq, PartialEq)]
pub struct Suit(u8);
-#[derive(Clone, Copy, Eq, PartialEq)]
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct Card(u8);
impl Card {
#[must_use]
- pub fn rank(&self) -> Rank {
- Rank(self.0 >> 2)
+ pub fn is_joker(&self) -> bool {
+ usize::from(self.0) >= NUM_RANKS * NUM_SUITS
+ }
+ #[must_use]
+ pub fn rank(&self) -> Option<Rank> {
+ (!self.is_joker()).then_some(Rank(self.0 >> 2))
}
#[must_use]
- pub fn suit(&self) -> Suit {
- Suit(self.0 & 3)
+ pub fn suit(&self) -> Option<Suit> {
+ (!self.is_joker()).then_some(Suit(self.0 & 3))
}
}
+#[derive(Clone, Copy)]
+pub enum WithOrWithoutJokers {
+ WithJokers,
+ WithoutJokers,
+}
+
#[must_use]
-pub fn deck() -> Vec<Card> {
- (0..NUM_CARDS).map(Card).collect()
+pub fn deck(j: WithOrWithoutJokers) -> Vec<Card> {
+ let limit = u8::try_from(match j {
+ WithOrWithoutJokers::WithJokers => NUM_CARDS,
+ WithOrWithoutJokers::WithoutJokers => NUM_SUITS * NUM_RANKS,
+ })
+ .expect("Too many cards?");
+ (0..limit).map(Card).collect()
}
#[derive(Clone, Copy)]
self.0 |= 1 << i.0;
}
pub fn reveal_random(&mut self, true_length: PathLength) -> Option<Rank> {
- let showing = u8::try_from(self.0.count_ones()).expect("There aren't that many bits");
+ let showing = usize::try_from(self.0.count_ones()).expect("There aren't that many bits");
let not_showing = NUM_RANKS - showing;
if not_showing <= 1 {
return None;
let mut show = rand::thread_rng().gen_range(0..not_showing - 1);
for i in 0..NUM_RANKS {
- let r = Rank(i);
+ let r = Rank(u8::try_from(i).expect("Too many cards?"));
if !self.is_showing(r) && r != true_length.0 {
if show == 0 {
self.reveal(r);
}
}
+#[derive(Default)]
+pub struct Discard {
+ cards: Vec<Card>,
+}
+impl Discard {
+ pub fn discard(&mut self, card: Card) {
+ self.cards.push(card);
+ }
+}
+
+pub struct Library {
+ cards: Vec<Card>,
+}
+impl Library {
+ #[must_use]
+ pub fn new(cards: Vec<Card>) -> Self {
+ Self { cards }
+ }
+ pub fn draw(&mut self, discard: &mut Discard) -> Option<Card> {
+ if self.cards.is_empty() {
+ if let Some(top_discard) = discard.cards.pop() {
+ std::mem::swap(&mut self.cards, &mut discard.cards);
+ discard.discard(top_discard);
+ // TODO: Shuffle
+ }
+ }
+ self.cards.pop()
+ }
+}
+
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_deck() {
- let _d = deck();
+ use WithOrWithoutJokers::*;
+ let d = deck(WithoutJokers);
+ let rank_sum: u32 = d
+ .iter()
+ .map(Card::rank)
+ .flatten()
+ .map(|r| u32::from(r.value()))
+ .sum();
+ assert_eq!(rank_sum, 364);
+ let _dj = deck(WithJokers);
+ }
+
+ #[test]
+ fn test_library() {
+ let mut lib = Library::new(vec![Card(7)]);
+ let mut dis = Discard::default();
+ dis.discard(Card(8));
+ dis.discard(Card(9));
+ assert_eq!(lib.draw(&mut dis), Some(Card(7)));
+ assert_eq!(lib.draw(&mut dis), Some(Card(8)));
+ assert_eq!(lib.draw(&mut dis), None);
}
}