]> git.scottworley.com Git - planeteer/blobdiff - planeteer.go
Implement --visit
[planeteer] / planeteer.go
index 7e915d20b4e8aadc51dd62c3173d8115fa934649..a2406ab30cf9a2ec6a0a79ab2afdcbc03e1232f0 100644 (file)
@@ -30,15 +30,15 @@ var start = flag.String("start", "",
        "The planet to start at")
 
 var flight_plan_string = flag.String("flight_plan", "",
-       "Your hidey-holes for the day, comma-separated.")
+       "Your hyper-holes for the day, comma-separated.")
 
-var end = flag.String("end", "",
+var end_string = flag.String("end", "",
        "A comma-separated list of acceptable ending planets.")
 
 var planet_data_file = flag.String("planet_data_file", "planet-data",
        "The file to read planet data from")
 
-var fuel = flag.Int("fuel", 16, "Reactor units")
+var fuel = flag.Int("fuel", 16, "Hyper Jump power left")
 
 var hold = flag.Int("hold", 300, "Size of your cargo hold")
 
@@ -55,23 +55,38 @@ var drones = flag.Int("drones", 0, "Buy this many Fighter Drones")
 
 var batteries = flag.Int("batteries", 0, "Buy this many Shield Batterys")
 
+var drone_price = flag.Int("drone_price", 0, "Today's Fighter Drone price")
+
+var battery_price = flag.Int("battery_price", 0, "Today's Shield Battery price")
+
 var visit_string = flag.String("visit", "",
        "A comma-separated list of planets to make sure to visit")
 
 func visit() []string {
        if *visit_string == "" {
-               return []string{}
+               return nil
        }
        return strings.Split(*visit_string, ",")
 }
 
 func flight_plan() []string {
        if *flight_plan_string == "" {
-               return []string{}
+               return nil
        }
        return strings.Split(*flight_plan_string, ",")
 }
 
+func end() map[string]bool {
+       if *end_string == "" {
+               return nil
+       }
+       m := make(map[string]bool)
+       for _, p := range strings.Split(*end_string, ",") {
+               m[p] = true
+       }
+       return m
+}
+
 type Commodity struct {
        BasePrice int
        CanSell   bool
@@ -149,11 +164,11 @@ const (
        Edens        = iota //   1     3  # of Eden warp units (0 - 2 typically)
        Cloaks              //   2     2  # of Devices of Cloaking (0 or 1)
        UnusedCargo         //   3     4  # of unused cargo spaces (0 - 3 typically)
-       Fuel                //   4    17  Reactor power left (0 - 16)
+       Fuel                //   4    17  Hyper jump power left (0 - 16)
        Location            //   5    26  Location (which planet)
        Hold                //   6    15  Cargo bay contents (a *Commodity or nil)
-       NeedFighters        //   7     2  Errand: Buy fighter drones (needed or not)
-       NeedShields         //   8     2  Errand: Buy shield batteries (needed or not)
+       BuyFighters         //   7     2  Errand: Buy fighter drones
+       BuyShields          //   8     2  Errand: Buy shield batteries
        Visit               //   9  2**N  Visit: Stop by these N planets in the route
 
        NumDimensions
@@ -178,9 +193,9 @@ func DimensionSizes(data planet_data) []int {
        dims[UnusedCargo] = eden_capacity + cloak_capacity + 1
        dims[Fuel] = *fuel + 1
        dims[Location] = len(data.Planets)
-       dims[Hold] = len(data.Commodities)
-       dims[NeedFighters] = bint(*drones > 0) + 1
-       dims[NeedShields] = bint(*batteries > 0) + 1
+       dims[Hold] = len(data.Commodities) + 1
+       dims[BuyFighters] = bint(*drones > 0) + 1
+       dims[BuyShields] = bint(*batteries > 0) + 1
        dims[Visit] = 1 << uint(len(visit()))
 
        // Remind myself to add a line above when adding new dimensions
@@ -210,7 +225,7 @@ func EncodeIndex(dims, addr []int) int {
                panic(0)
        }
        for i := 1; i < NumDimensions; i++ {
-               if addr[i] > dims[i] {
+               if addr[i] < 0 || addr[i] > dims[i] {
                        panic(i)
                }
                index = index*dims[i] + addr[i]
@@ -267,32 +282,41 @@ func FillCellByArriving(data planet_data, dims []int, table []State, addr []int)
        if addr[Fuel]+2 < dims[Fuel] {
                other[Fuel] = addr[Fuel] + 2
                for other[Location] = 0; other[Location] < dims[Location]; other[Location]++ {
-                       UpdateCell(table, my_index, EncodeIndex(dims, other), 0)
+                       if data.Planets[data.i2p[addr[Location]]].BeaconOn {
+                               UpdateCell(table, my_index, EncodeIndex(dims, other), 0)
+                       }
                }
                other[Location] = addr[Location]
                other[Fuel] = addr[Fuel]
        }
 
-       /* Travel here via a hidey hole */
+       /* Travel here via a hyper hole */
        if addr[Fuel]+1 < dims[Fuel] {
                hole_index := (dims[Fuel] - 1) - (addr[Fuel] + 1)
-               if hole_index < len(flight_plan()) {
+               if hole_index < len(flight_plan()) && addr[Location] == data.p2i[flight_plan()[hole_index]] {
                        other[Fuel] = addr[Fuel] + 1
-                       other[Location] = data.p2i[flight_plan()[hole_index]]
-                       UpdateCell(table, my_index, EncodeIndex(dims, other), 0)
+                       for other[Location] = 0; other[Location] < dims[Location]; other[Location]++ {
+                               UpdateCell(table, my_index, EncodeIndex(dims, other), 0)
+                       }
                        other[Location] = addr[Location]
                        other[Fuel] = addr[Fuel]
                }
        }
 
        /* Travel here via Eden Warp Unit */
-       for other[Edens] = addr[Edens] + 1; other[Edens] < dims[Edens]; other[Edens]++ {
-               for other[Location] = 0; other[Location] < dims[Location]; other[Location]++ {
-                       UpdateCell(table, my_index, EncodeIndex(dims, other), 0)
+       if addr[Edens]+1 < dims[Edens] && addr[UnusedCargo] > 1 {
+               _, available := data.Planets[data.i2p[addr[Location]]].RelativePrices["Eden Warp Units"]
+               if !available {
+                       other[Edens] = addr[Edens] + 1
+                       other[UnusedCargo] = addr[UnusedCargo] - 1
+                       for other[Location] = 0; other[Location] < dims[Location]; other[Location]++ {
+                               UpdateCell(table, my_index, EncodeIndex(dims, other), 0)
+                       }
+                       other[Location] = addr[Location]
+                       other[UnusedCargo] = addr[UnusedCargo]
+                       other[Edens] = addr[Edens]
                }
        }
-       other[Location] = addr[Location]
-       other[Edens] = addr[Edens]
 }
 
 func FillCellBySelling(data planet_data, dims []int, table []State, addr []int) {
@@ -319,12 +343,12 @@ func FillCellBySelling(data planet_data, dims []int, table []State, addr []int)
                        continue
                }
                base_price := data.Commodities[commodity].BasePrice
-               absolute_price := relative_price * base_price
-               sell_price := int(float64(absolute_price) * 0.9)
+               absolute_price := float64(base_price) * float64(relative_price) / 100.0
+               sell_price := int(absolute_price * 0.9)
 
                for other[UnusedCargo] = 0; other[UnusedCargo] < dims[UnusedCargo]; other[UnusedCargo]++ {
 
-                       quantity := *hold - other[UnusedCargo] // TODO: Partial sales
+                       quantity := *hold - (other[UnusedCargo] + other[Cloaks] + other[Edens])
                        sale_value := quantity * sell_price
                        UpdateCell(table, my_index, EncodeIndex(dims, other), sale_value)
                }
@@ -350,20 +374,96 @@ func FillCellByBuying(data planet_data, dims []int, table []State, addr []int) {
                return
        }
        base_price := data.Commodities[commodity].BasePrice
-       absolute_price := relative_price * base_price
-       quantity := *hold - addr[UnusedCargo]
+       absolute_price := int(float64(base_price) * float64(relative_price) / 100.0)
+       quantity := *hold - (addr[UnusedCargo] + addr[Cloaks] + addr[Edens])
        total_price := quantity * absolute_price
        other[Hold] = 0
+       other[UnusedCargo] = 0
        UpdateCell(table, my_index, EncodeIndex(dims, other), -total_price)
+       other[UnusedCargo] = addr[UnusedCargo]
+       other[Hold] = addr[Hold]
 }
 
 func FillCellByMisc(data planet_data, dims []int, table []State, addr []int) {
-       /* Buy Eden warp units */
+       my_index := EncodeIndex(dims, addr)
+       other := make([]int, NumDimensions)
+       copy(other, addr)
+
        /* Buy a Device of Cloaking */
+       if addr[Cloaks] == 1 && addr[UnusedCargo] < dims[UnusedCargo]-1 {
+               relative_price, available := data.Planets[data.i2p[addr[Location]]].RelativePrices["Device Of Cloakings"]
+               if available {
+                       absolute_price := int(float64(data.Commodities["Device Of Cloakings"].BasePrice) * float64(relative_price) / 100.0)
+                       other[Cloaks] = 0
+                       if other[Hold] != 0 {
+                               other[UnusedCargo] = addr[UnusedCargo] + 1
+                       }
+                       UpdateCell(table, my_index, EncodeIndex(dims, other), -absolute_price)
+                       other[UnusedCargo] = addr[UnusedCargo]
+                       other[Cloaks] = addr[Cloaks]
+               }
+       }
+
        /* Silly: Dump a Device of Cloaking */
+
        /* Buy Fighter Drones */
+       if addr[BuyFighters] == 1 {
+               relative_price, available := data.Planets[data.i2p[addr[Location]]].RelativePrices["Fighter Drones"]
+               if available {
+                       absolute_price := int(float64(data.Commodities["Fighter Drones"].BasePrice) * float64(relative_price) / 100.0)
+                       other[BuyFighters] = 0
+                       UpdateCell(table, my_index, EncodeIndex(dims, other), -absolute_price * *drones)
+                       other[BuyFighters] = addr[BuyFighters]
+               }
+       }
+
        /* Buy Shield Batteries */
+       if addr[BuyShields] == 1 {
+               relative_price, available := data.Planets[data.i2p[addr[Location]]].RelativePrices["Shield Batterys"]
+               if available {
+                       absolute_price := int(float64(data.Commodities["Shield Batterys"].BasePrice) * float64(relative_price) / 100.0)
+                       other[BuyShields] = 0
+                       UpdateCell(table, my_index, EncodeIndex(dims, other), -absolute_price * *batteries)
+                       other[BuyShields] = addr[BuyShields]
+               }
+       }
+
        /* Visit this planet */
+       var i uint
+       for i = 0; i < uint(len(visit())); i++ {
+               if addr[Visit] & (1 << i) != 0 && visit()[i] == data.i2p[addr[Location]] {
+                       other[Visit] = addr[Visit] & ^(1 << i)
+                       UpdateCell(table, my_index, EncodeIndex(dims, other), 0)
+               }
+       }
+       other[Visit] = addr[Visit]
+
+}
+
+func FillCellByBuyingEdens(data planet_data, dims []int, table []State, addr []int) {
+       my_index := EncodeIndex(dims, addr)
+       other := make([]int, NumDimensions)
+       copy(other, addr)
+
+       /* Buy Eden warp units */
+       eden_limit := data.Commodities["Eden Warp Units"].Limit
+       if addr[Edens] > 0 && addr[Edens] <= eden_limit {
+               relative_price, available := data.Planets[data.i2p[addr[Location]]].RelativePrices["Eden Warp Units"]
+               if available {
+                       absolute_price := int(float64(data.Commodities["Eden Warp Units"].BasePrice) * float64(relative_price) / 100.0)
+                       for quantity := addr[Edens]; quantity > 0; quantity-- {
+                               other[Edens] = addr[Edens] - quantity
+                               if addr[Hold] != 0 {
+                                       other[UnusedCargo] = addr[UnusedCargo] + quantity
+                               }
+                               if other[UnusedCargo] < dims[UnusedCargo] {
+                                       UpdateCell(table, my_index, EncodeIndex(dims, other), -absolute_price * quantity)
+                               }
+                       }
+                       other[Edens] = addr[Edens]
+                       other[UnusedCargo] = addr[UnusedCargo]
+               }
+       }
 }
 
 func FillStateTable2Iteration(data planet_data, dims []int, table []State,
@@ -373,8 +473,8 @@ addr []int, f func(planet_data, []int, []State, []int)) {
        for addr[Hold] = 0; addr[Hold] < dims[Hold]; addr[Hold]++ {
                for addr[Cloaks] = 0; addr[Cloaks] < dims[Cloaks]; addr[Cloaks]++ {
                        for addr[UnusedCargo] = 0; addr[UnusedCargo] < dims[UnusedCargo]; addr[UnusedCargo]++ {
-                               for addr[NeedFighters] = 0; addr[NeedFighters] < dims[NeedFighters]; addr[NeedFighters]++ {
-                                       for addr[NeedShields] = 0; addr[NeedShields] < dims[NeedShields]; addr[NeedShields]++ {
+                               for addr[BuyFighters] = 0; addr[BuyFighters] < dims[BuyFighters]; addr[BuyFighters]++ {
+                                       for addr[BuyShields] = 0; addr[BuyShields] < dims[BuyShields]; addr[BuyShields]++ {
                                                for addr[Visit] = 0; addr[Visit] < dims[Visit]; addr[Visit]++ {
                                                        f(data, dims, table, addr)
                                                }
@@ -386,16 +486,15 @@ addr []int, f func(planet_data, []int, []State, []int)) {
 }
 
 func FillStateTable2(data planet_data, dims []int, table []State,
-fuel_remaining, edens_remaining int, planet string, barrier chan<- bool) {
-       addr := make([]int, len(dims))
-       addr[Edens] = edens_remaining
-       addr[Fuel] = fuel_remaining
-       addr[Location] = data.p2i[planet]
+addr []int, barrier chan<- bool) {
        FillStateTable2Iteration(data, dims, table, addr, FillCellByArriving)
        FillStateTable2Iteration(data, dims, table, addr, FillCellBySelling)
        FillStateTable2Iteration(data, dims, table, addr, FillCellByBuying)
        FillStateTable2Iteration(data, dims, table, addr, FillCellByMisc)
-       barrier <- true
+       FillStateTable2Iteration(data, dims, table, addr, FillCellByBuyingEdens)
+       if barrier != nil {
+               barrier <- true
+       }
 }
 
 /* Filling the state table is a set of nested for loops NumDimensions deep.
@@ -421,16 +520,33 @@ func FillStateTable1(data planet_data, dims []int, table []State) {
        work_units := (float64(*fuel) + 1) * (float64(eden_capacity) + 1)
        work_done := 0.0
        for fuel_remaining := *fuel; fuel_remaining >= 0; fuel_remaining-- {
+               /* Make an Eden-buying pass (Eden vendors' energy gradient
+                * along the Edens dimension runs backwards) */
+               for edens_remaining := 0; edens_remaining <= eden_capacity; edens_remaining++ {
+                       for planet := range data.Planets {
+                               if _, available := data.Planets[planet].RelativePrices["Eden Warp Units"]; available {
+                                       addr := make([]int, len(dims))
+                                       addr[Edens] = edens_remaining
+                                       addr[Fuel] = fuel_remaining
+                                       addr[Location] = data.p2i[planet]
+                                       FillStateTable2(data, dims, table, addr, nil)
+                               }
+                       }
+               }
                for edens_remaining := eden_capacity; edens_remaining >= 0; edens_remaining-- {
+                       /* Do the brunt of the work */
                        for planet := range data.Planets {
-                               go FillStateTable2(data, dims, table, fuel_remaining,
-                                       edens_remaining, planet, barrier)
+                               addr := make([]int, len(dims))
+                               addr[Edens] = edens_remaining
+                               addr[Fuel] = fuel_remaining
+                               addr[Location] = data.p2i[planet]
+                               go FillStateTable2(data, dims, table, addr, barrier)
                        }
                        for _ = range data.Planets {
                                <-barrier
                        }
                        work_done++
-                       fmt.Printf("\r%3.0f%%", 100*work_done/work_units)
+                       print(fmt.Sprintf("\r%3.0f%%", 100*work_done/work_units))
                }
        }
        print("\n")
@@ -440,22 +556,88 @@ func FindBestState(data planet_data, dims []int, table []State) int {
        addr := make([]int, NumDimensions)
        addr[Edens] = *end_edens
        addr[Cloaks] = dims[Cloaks] - 1
-       addr[NeedFighters] = dims[NeedFighters] - 1
-       addr[NeedShields] = dims[NeedShields] - 1
+       addr[BuyFighters] = dims[BuyFighters] - 1
+       addr[BuyShields] = dims[BuyShields] - 1
        addr[Visit] = dims[Visit] - 1
        // Fuel, Hold, UnusedCargo left at 0
-       var max_index int
+       max_index := -1
        max_value := 0
        for addr[Location] = 0; addr[Location] < dims[Location]; addr[Location]++ {
-               index := EncodeIndex(dims, addr)
-               if table[index].value > max_value {
-                       max_value = table[index].value
-                       max_index = index
+               if len(end()) == 0 || end()[data.i2p[addr[Location]]] {
+                       index := EncodeIndex(dims, addr)
+                       if table[index].value > max_value {
+                               max_value = table[index].value
+                               max_index = index
+                       }
                }
        }
        return max_index
 }
 
+func Commas(n int) (s string) {
+       r := n % 1000
+       n /= 1000
+       for n > 0 {
+               s = fmt.Sprintf(",%03d", r) + s
+               r = n % 1000
+               n /= 1000
+       }
+       s = fmt.Sprint(r) + s
+       return
+}
+
+func DescribePath(data planet_data, dims []int, table []State, start int) (description []string) {
+       for index := start; index > 0 && table[index].from > 0; index = table[index].from {
+               var line string
+               addr := DecodeIndex(dims, index)
+               prev := DecodeIndex(dims, table[index].from)
+               if addr[Fuel] != prev[Fuel] {
+                       from := data.i2p[prev[Location]]
+                       to := data.i2p[addr[Location]]
+                       line += fmt.Sprintf("Jump from %v to %v (%v hyper jump units)", from, to, prev[Fuel]-addr[Fuel])
+               }
+               if addr[Edens] == prev[Edens] - 1 {
+                       from := data.i2p[prev[Location]]
+                       to := data.i2p[addr[Location]]
+                       line += fmt.Sprintf("Eden warp from %v to %v", from, to)
+               }
+               if addr[Hold] != prev[Hold] {
+                       if addr[Hold] == 0 {
+                               quantity := *hold - (prev[UnusedCargo] + prev[Edens] + prev[Cloaks])
+                               line += fmt.Sprintf("Sell %v %v", quantity, data.i2c[prev[Hold]])
+                       } else if prev[Hold] == 0 {
+                               quantity := *hold - (addr[UnusedCargo] + addr[Edens] + addr[Cloaks])
+                               line += fmt.Sprintf("Buy %v %v", quantity, data.i2c[addr[Hold]])
+                       } else {
+                               panic("Switched cargo?")
+                       }
+
+               }
+               if addr[Cloaks] == 1 && prev[Cloaks] == 0 {
+                       // TODO: Dump cloaks, convert from cargo?
+                       line += "Buy a Cloak"
+               }
+               if addr[Edens] > prev[Edens] {
+                       line += fmt.Sprint("Buy ", addr[Edens] - prev[Edens], " Eden Warp Units")
+               }
+               if addr[BuyShields] == 1 && prev[BuyShields] == 0 {
+                       line += fmt.Sprint("Buy ", *batteries, " Shield Batterys")
+               }
+               if addr[BuyFighters] == 1 && prev[BuyFighters] == 0 {
+                       line += fmt.Sprint("Buy ", *drones, " Fighter Drones")
+               }
+               if addr[Visit] != prev[Visit] {
+                       // TODO: verify that the bit chat changed is addr[Location]
+                       line += fmt.Sprint("Visit ", data.i2p[addr[Location]])
+               }
+               if line == "" {
+                       line = fmt.Sprint(prev, " -> ", addr)
+               }
+               description = append(description, fmt.Sprintf("%13v ", Commas(table[index].value)) + line)
+       }
+       return
+}
+
 // (Example of a use case for generics in Go)
 func IndexPlanets(m *map[string]Planet, start_at int) (map[string]int, []string) {
        e2i := make(map[string]int, len(*m)+start_at)
@@ -483,12 +665,28 @@ func IndexCommodities(m *map[string]Commodity, start_at int) (map[string]int, []
 func main() {
        flag.Parse()
        data := ReadData()
+       if *drone_price > 0 {
+               temp := data.Commodities["Fighter Drones"]
+               temp.BasePrice = *drone_price
+               data.Commodities["Fighter Drones"] = temp
+       }
+       if *battery_price > 0 {
+               temp := data.Commodities["Shield Batterys"]
+               temp.BasePrice = *battery_price
+               data.Commodities["Shield Batterys"] = temp
+       }
        data.p2i, data.i2p = IndexPlanets(&data.Planets, 0)
        data.c2i, data.i2c = IndexCommodities(&data.Commodities, 1)
        dims := DimensionSizes(data)
        table := InitializeStateTable(data, dims)
        FillStateTable1(data, dims, table)
        best := FindBestState(data, dims, table)
-       fmt.Printf("Best state: %v (%v) with $%v\n",
-               best, DecodeIndex(dims, best), table[best].value)
+       if best == -1 {
+               print("Cannot acheive success criteria\n")
+       } else {
+               description := DescribePath(data, dims, table, best)
+               for i := len(description) - 1; i >= 0; i-- {
+                       fmt.Println(description[i])
+               }
+       }
 }