]> git.scottworley.com Git - planeteer/blobdiff - planeteer.go
Observed beacons in a game-in-progress of interest
[planeteer] / planeteer.go
index d78f7795436bd9c095cebbe5ca92cdd7e94ce835..cf68301949b891975e8d8b12a042bf153bc6d81f 100644 (file)
@@ -65,8 +65,8 @@ var visit_string = flag.String("visit", "",
 
 var cpuprofile = flag.String("cpuprofile", "", "write cpu profile to file")
 
 
 var cpuprofile = flag.String("cpuprofile", "", "write cpu profile to file")
 
-
 var visit_cache []string
 var visit_cache []string
+
 func visit() []string {
        if visit_cache == nil {
                if *visit_string == "" {
 func visit() []string {
        if visit_cache == nil {
                if *visit_string == "" {
@@ -78,6 +78,7 @@ func visit() []string {
 }
 
 var flight_plan_cache []string
 }
 
 var flight_plan_cache []string
+
 func flight_plan() []string {
        if flight_plan_cache == nil {
                if *flight_plan_string == "" {
 func flight_plan() []string {
        if flight_plan_cache == nil {
                if *flight_plan_string == "" {
@@ -89,6 +90,7 @@ func flight_plan() []string {
 }
 
 var end_cache map[string]bool
 }
 
 var end_cache map[string]bool
+
 func end() map[string]bool {
        if end_cache == nil {
                if *end_string == "" {
 func end() map[string]bool {
        if end_cache == nil {
                if *end_string == "" {
@@ -110,7 +112,7 @@ type Commodity struct {
 }
 type Planet struct {
        BeaconOn bool
 }
 type Planet struct {
        BeaconOn bool
-       Private bool
+       Private  bool
        /* Use relative prices rather than absolute prices because you
           can get relative prices without traveling to each planet. */
        RelativePrices map[string]int
        /* Use relative prices rather than absolute prices because you
           can get relative prices without traveling to each planet. */
        RelativePrices map[string]int
@@ -178,16 +180,16 @@ func ReadData() (data planet_data) {
 // The official list of dimensions:
 const (
        // Name                Num   Size  Description
 // The official list of dimensions:
 const (
        // Name                Num   Size  Description
-       Edens        = iota //   1      3  # of Eden warp units (0 - 2 typically)
-       Cloaks              //   2    1-2  # of Devices of Cloaking (0 or 1)
-       UnusedCargo         //   3      4  # of unused cargo spaces (0 - 3 typically)
-       Fuel                //   4     17  Hyper jump power left (0 - 16)
-       Location            //   5     26  Location (which planet)
-       Hold                //   6     15  Cargo bay contents (a *Commodity or nil)
-       Traded              //   7      2  Traded yet?
-       BuyFighters         //   8    1-2  Errand: Buy fighter drones
-       BuyShields          //   9    1-2  Errand: Buy shield batteries
-       Visit               //  10 1-2**N  Visit: Stop by these N planets in the route
+       Edens       = iota //   1      3  # of Eden warp units (0 - 2 typically)
+       Cloaks             //   2    1-2  # of Devices of Cloaking (0 or 1)
+       UnusedCargo        //   3      4  # of unused cargo spaces (0 - 3 typically)
+       Fuel               //   4     17  Hyper jump power left (0 - 16)
+       Location           //   5     26  Location (which planet)
+       Hold               //   6     15  Cargo bay contents (a *Commodity or nil)
+       Traded             //   7      2  Traded yet?
+       BuyFighters        //   8    1-2  Errand: Buy fighter drones
+       BuyShields         //   9    1-2  Errand: Buy shield batteries
+       Visit              //  10 1-2**N  Visit: Stop by these N planets in the route
 
        NumDimensions
 )
 
        NumDimensions
 )
@@ -238,9 +240,11 @@ type State struct {
        value, from int32
 }
 
        value, from int32
 }
 
-const CELL_UNINITIALIZED =   -2147483647
-const CELL_BEING_EVALUATED = -2147483646
-const CELL_RUBISH =          -2147483645
+const (
+       CELL_UNINITIALIZED = -2147483647 + iota
+       CELL_BEING_EVALUATED
+       CELL_RUBISH
+)
 
 func EncodeIndex(dims, addr []int) int32 {
        index := addr[0]
 
 func EncodeIndex(dims, addr []int) int32 {
        index := addr[0]
@@ -299,6 +303,7 @@ func Consider(data planet_data, dims []int, table []State, there []int, value_di
 }
 
 var cell_filled_count int
 }
 
 var cell_filled_count int
+
 func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
        my_index := EncodeIndex(dims, addr)
        if table[my_index].value == CELL_BEING_EVALUATED {
 func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
        my_index := EncodeIndex(dims, addr)
        if table[my_index].value == CELL_BEING_EVALUATED {
@@ -348,7 +353,7 @@ func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
                }
 
                /* Travel here via Eden Warp Unit */
                }
 
                /* Travel here via Eden Warp Unit */
-               if addr[Edens]+1 < dims[Edens] && addr[UnusedCargo] > 1 {
+               if addr[Edens]+1 < dims[Edens] && addr[UnusedCargo] > 0 {
                        _, available := data.Planets[data.i2p[addr[Location]]].RelativePrices["Eden Warp Units"]
                        if !available {
                                other[Edens] = addr[Edens] + 1
                        _, available := data.Planets[data.i2p[addr[Location]]].RelativePrices["Eden Warp Units"]
                        if !available {
                                other[Edens] = addr[Edens] + 1
@@ -444,7 +449,7 @@ func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
                if available {
                        absolute_price := int(float64(data.Commodities["Fighter Drones"].BasePrice) * float64(relative_price) / 100.0)
                        other[BuyFighters] = 0
                if available {
                        absolute_price := int(float64(data.Commodities["Fighter Drones"].BasePrice) * float64(relative_price) / 100.0)
                        other[BuyFighters] = 0
-                       Consider(data, dims, table, other, -absolute_price * *drones, &best_value, best_source)
+                       Consider(data, dims, table, other, -absolute_price**drones, &best_value, best_source)
                        other[BuyFighters] = addr[BuyFighters]
                }
        }
                        other[BuyFighters] = addr[BuyFighters]
                }
        }
@@ -455,7 +460,7 @@ func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
                if available {
                        absolute_price := int(float64(data.Commodities["Shield Batterys"].BasePrice) * float64(relative_price) / 100.0)
                        other[BuyShields] = 0
                if available {
                        absolute_price := int(float64(data.Commodities["Shield Batterys"].BasePrice) * float64(relative_price) / 100.0)
                        other[BuyShields] = 0
-                       Consider(data, dims, table, other, -absolute_price * *batteries, &best_value, best_source)
+                       Consider(data, dims, table, other, -absolute_price**batteries, &best_value, best_source)
                        other[BuyShields] = addr[BuyShields]
                }
        }
                        other[BuyShields] = addr[BuyShields]
                }
        }
@@ -463,7 +468,7 @@ func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
        /* Visit this planet */
        var i uint
        for i = 0; i < uint(len(visit())); i++ {
        /* Visit this planet */
        var i uint
        for i = 0; i < uint(len(visit())); i++ {
-               if addr[Visit] & (1 << i) != 0 && visit()[i] == data.i2p[addr[Location]] {
+               if addr[Visit]&(1<<i) != 0 && visit()[i] == data.i2p[addr[Location]] {
                        other[Visit] = addr[Visit] & ^(1 << i)
                        Consider(data, dims, table, other, 0, &best_value, best_source)
                }
                        other[Visit] = addr[Visit] & ^(1 << i)
                        Consider(data, dims, table, other, 0, &best_value, best_source)
                }
@@ -482,7 +487,7 @@ func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
                                        other[UnusedCargo] = addr[UnusedCargo] + quantity
                                }
                                if other[UnusedCargo] < dims[UnusedCargo] {
                                        other[UnusedCargo] = addr[UnusedCargo] + quantity
                                }
                                if other[UnusedCargo] < dims[UnusedCargo] {
-                                       Consider(data, dims, table, other, -absolute_price * quantity, &best_value, best_source)
+                                       Consider(data, dims, table, other, -absolute_price*quantity, &best_value, best_source)
                                }
                        }
                        other[Edens] = addr[Edens]
                                }
                        }
                        other[Edens] = addr[Edens]
@@ -508,8 +513,8 @@ func CellValue(data planet_data, dims []int, table []State, addr []int) int32 {
        table[my_index].from = EncodeIndex(dims, best_source)
 
        // UI: Progress bar
        table[my_index].from = EncodeIndex(dims, best_source)
 
        // UI: Progress bar
-       cell_filled_count ++
-       if cell_filled_count & 0xff == 0 {
+       cell_filled_count++
+       if cell_filled_count&0xff == 0 {
                print(fmt.Sprintf("\r%3.1f%%", 100*float64(cell_filled_count)/float64(StateTableSize(dims))))
        }
 
                print(fmt.Sprintf("\r%3.1f%%", 100*float64(cell_filled_count)/float64(StateTableSize(dims))))
        }
 
@@ -569,7 +574,7 @@ func DescribePath(data planet_data, dims []int, table []State, start int32) (des
                        to := data.i2p[addr[Location]]
                        line += fmt.Sprintf("Jump from %v to %v (%v hyper jump units)", from, to, prev[Fuel]-addr[Fuel])
                }
                        to := data.i2p[addr[Location]]
                        line += fmt.Sprintf("Jump from %v to %v (%v hyper jump units)", from, to, prev[Fuel]-addr[Fuel])
                }
-               if addr[Edens] == prev[Edens] - 1 {
+               if addr[Edens] == prev[Edens]-1 {
                        from := data.i2p[prev[Location]]
                        to := data.i2p[addr[Location]]
                        line += fmt.Sprintf("Eden warp from %v to %v", from, to)
                        from := data.i2p[prev[Location]]
                        to := data.i2p[addr[Location]]
                        line += fmt.Sprintf("Eden warp from %v to %v", from, to)
@@ -591,7 +596,7 @@ func DescribePath(data planet_data, dims []int, table []State, start int32) (des
                        line += "Buy a Cloak"
                }
                if addr[Edens] > prev[Edens] {
                        line += "Buy a Cloak"
                }
                if addr[Edens] > prev[Edens] {
-                       line += fmt.Sprint("Buy ", addr[Edens] - prev[Edens], " Eden Warp Units")
+                       line += fmt.Sprint("Buy ", addr[Edens]-prev[Edens], " Eden Warp Units")
                }
                if addr[BuyShields] == 1 && prev[BuyShields] == 0 {
                        line += fmt.Sprint("Buy ", *batteries, " Shield Batterys")
                }
                if addr[BuyShields] == 1 && prev[BuyShields] == 0 {
                        line += fmt.Sprint("Buy ", *batteries, " Shield Batterys")
@@ -611,7 +616,7 @@ func DescribePath(data planet_data, dims []int, table []State, start int32) (des
                if line == "" {
                        line = fmt.Sprint(prev, " -> ", addr)
                }
                if line == "" {
                        line = fmt.Sprint(prev, " -> ", addr)
                }
-               description = append(description, fmt.Sprintf("%13v ", Commas(table[index].value)) + line)
+               description = append(description, fmt.Sprintf("%13v ", Commas(table[index].value))+line)
        }
        return
 }
        }
        return
 }