+
+ // Ok, that was the important stuff. Now some fun stuff.
+
+ // Calculate total cost of fighters and shields
+ if *drones > 0 || *batteries > 0 {
+ fmt.Println()
+ }
+ if *drones > 0 {
+ final_state[BuyFighters] = 0
+ alt_best := FindBestState(data, dims, table, final_state)
+ cost := table[alt_best].value - table[best].value
+ fmt.Println("\rDrones were", float64(cost)/float64(*drones), "each")
+ final_state[BuyFighters] = 1
+ }
+ if *batteries > 0 {
+ final_state[BuyShields] = 0
+ alt_best := FindBestState(data, dims, table, final_state)
+ cost := table[alt_best].value - table[best].value
+ fmt.Println("\rBatteries were", float64(cost)/float64(*batteries), "each")
+ final_state[BuyShields] = 1
+ }
+
+ // Use extra eden warps
+ if *end_edens > 0 {
+ fmt.Println()
+ }
+ for extra_edens := 1; extra_edens <= *end_edens; extra_edens++ {
+ final_state[Edens] = *end_edens - extra_edens
+ alt_best := FindBestState(data, dims, table, final_state)
+ extra_funds := table[alt_best].value - table[best].value
+ fmt.Println("\rUse", extra_edens, "extra edens, make an extra",
+ Commas(extra_funds), "(",
+ Commas(extra_funds/int32(extra_edens)), "per eden)")
+ }
+ final_state[Edens] = *end_edens
+
+ // Cost of visiting places
+ if dims[Visit] > 1 {
+ fmt.Println()
+ }
+ for i := uint(0); i < uint(len(visit())); i++ {
+ all_bits := dims[Visit] - 1
+ final_state[Visit] = all_bits & ^(1 << i)
+ alt_best := FindBestState(data, dims, table, final_state)
+ cost := table[alt_best].value - table[best].value
+ fmt.Println("\r", Commas(cost), "Cost to visit", visit()[i])
+ }
+ final_state[Visit] = dims[Visit] - 1
+