X-Git-Url: http://git.scottworley.com/nt3d/blobdiff_plain/08c25ec8473e43e82a1291a528f8332239581483..efae2dc27628eb1c0d116b24418fc48cf48c14a3:/nt3d.js diff --git a/nt3d.js b/nt3d.js index 9b09b09..2876698 100644 --- a/nt3d.js +++ b/nt3d.js @@ -62,6 +62,56 @@ nt3d = { return this.closed_trianglefan([apex].concat(base)).concat( this.trianglefan(base.reverse())); }, + sphere: function(center, radius, latitude_steps, longitude_steps) { + return this.oriented_sphere(center, radius, [0,0,1], [1,0,0], latitude_steps, longitude_steps); + }, + oriented_sphere: function(center, radius, north, greenwich, latitude_steps, longitude_steps) { + var unit_north = this.unit(north); + var north_pole = this.translate_point(this.scale(unit_north, radius), center); + var south_pole = this.translate_point(this.scale(unit_north, -radius), center); + return this.spheroid(north_pole, south_pole, radius, greenwich, latitude_steps, longitude_steps); + }, + spheroid: function(north_pole, south_pole, radius, greenwich, latitude_steps, longitude_steps) { + var delta = this.sub(north_pole, south_pole); + var path = []; + for (var i = 0; i < latitude_steps-1; i++) { + path.push(this.translate_point(south_pole, this.scale(delta, (1-Math.cos(Math.PI*i/(latitude_steps-1)))/2))); + } + path.push(north_pole); + function shape(i) { + return nt3d.circle(radius*Math.sin(Math.PI*i/(latitude_steps-1)), longitude_steps); + } + return this.extrude(path, shape, delta, greenwich); + }, + shapenormals_from_closed_path: function(path) { + return function(i) { + var prev = (i == 0) ? path.length-1 : i-1; + var next = (i == path.length-1) ? 0 : i+1; + return nt3d.sub(path[next], path[prev]); + }; + }, + shapenormals_from_path_and_extra_points: function(path, first_point, last_point) { + return function(i) { + var prev = (i == 0) ? first_point : path[i-1]; + var next = (i == path.length-1) ? last_point : path[i+1]; + return nt3d.sub(next, prev); + }; + }, + shapenormals_from_path_and_first_and_last_normals: function(path, first_normal, last_normal) { + return function(i) { + if (i == 0) { return first_normal; } + if (i == path.length-1) { return last_normal; } + return nt3d.sub(path[i+1], path[i-1]); + }; + }, + pathnormals_from_point: function(path, p) { + // Use this with any point that is not on any path tangent line + var pathnormals = []; + for (var i = 0; i < path.length; i++) { + pathnormals.push(this.sub(path[i], p)); + } + return pathnormals; + }, to_function: function(thing, make_indexer) { // If thing is a point, just yield thing every time. // If thing is a list of points && make_indexer, index into thing. @@ -77,19 +127,19 @@ nt3d = { }, extrude: function(path, shape, shapenormals, pathnormals) { - var guts_result = nt3d._extrude_guts(path, shape, shapenormals, pathnormals); + var guts_result = this._extrude_guts(path, shape, shapenormals, pathnormals); // Add the end-caps // XXX: This doesn't work if shape is not convex return guts_result.points.concat( - nt3d.trianglefan(guts_result.first_loop.reverse()), - nt3d.trianglefan(guts_result.last_loop)); + this.trianglefan(guts_result.first_loop.reverse()), + this.trianglefan(guts_result.last_loop)); }, closed_extrude: function(path, shape, shapenormals, pathnormals) { - var guts_result = nt3d._extrude_guts(path, shape, shapenormals, pathnormals); + var guts_result = this._extrude_guts(path, shape, shapenormals, pathnormals); // Stitch the ends together return guts_result.points.concat( - nt3d.closed_quadstrip(nt3d.zip(guts_result.first_loop, guts_result.last_loop))); + this.closed_quadstrip(this.zip(guts_result.first_loop, guts_result.last_loop))); }, _extrude_guts: function(path, shape, shapenormals, pathnormals) { var shape_fun = this.to_function(shape, false); @@ -143,7 +193,7 @@ nt3d = { if (i == 0) { result.first_loop = loop; } else { - result.points = result.points.concat(nt3d.closed_quadstrip(nt3d.zip(loop, prev_loop))); + result.points = result.points.concat(this.closed_quadstrip(this.zip(loop, prev_loop))); } prev_loop = loop; } @@ -190,7 +240,7 @@ nt3d = { }, project: function(a, b) { // Project b onto a var a_magnitude = this.magnitude(a); - return this.scale(a, this.dot(a, b) / a_magnitude * a_magnitude); + return this.scale(a, this.dot(a, b) / (a_magnitude * a_magnitude)); }, project_to_orthogonal: function(a, b) { // The nearest thing to b that is orthogonal to a @@ -199,12 +249,15 @@ nt3d = { translate: function(points, offset) { var translated = []; for (var i = 0; i < points.length; i++) { - translated[i] = [points[i][0] + offset[0], - points[i][1] + offset[1], - points[i][2] + offset[2]]; + translated[i] = this.translate_point(points[i], offset); } return translated; }, + translate_point: function(point, offset) { + return [point[0] + offset[0], + point[1] + offset[1], + point[2] + offset[2]]; + }, angle_between: function(a, b) { // a and b must be unit vectors return Math.acos(this.dot(a, b)); },